Hello! I’m Deborah, a Brazilian 3D/2D artist passionate about creating cohesive visual pipelines and delivering optimized assets for games and media. I contribute to creative teams by combining solid technical skills in modeling, shading, and multi-point animation with a strong sense of artistic direction. I thrive in studio environments where I can support art directors and push production quality while keeping the vision coherent from concept to final render.
I have experience across concept art, character design, and animation, and I’m proficient with industry-standard tools such as Blender, Maya, and Adobe Suite. I enjoy collaborating on diverse projects, mentoring teammates, and delivering engaging visuals that meet production standards and artistic goals.
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