Available to hire
I’m Thomas Cunningham, a senior manager and narrative designer with over a decade of leadership experience, primarily guiding writers, producers, and artists. I’ve built and aligned global IP expressions, shaped campaign release strategies, and shepherded production pipelines across gaming and media, always with an eye for narrative voice and sustainable creative processes.
I’m passionate about gaming, performing arts, and family, and I thrive mentoring teams to craft compelling stories, cohesive worlds, and resonant characters that engage players and audiences alike.
Experience Level
Work Experience
Manager of Content Writing at CoStar Group
December 1, 2023 - March 1, 2025Established and led a team to improve Homes.com's video content; mentored on QA methods, cross-team production alignment, and creative storytelling; voiced, coached, and supervised in-house voiceover content; revised narrative and voiceover pipelines to raise quality and efficiency; collaborated across photographers, editors, writers, and leadership to elevate product quality and sustainability.
Lead Narrative Designer at Eschatology Entertainment
March 1, 2023 - December 1, 2023Founded the narrative department, established best practices, design processes, and a production pipeline; defined the narrative vision for gameplay content and world building; served as final stakeholder for all narrative and audio design content (level, mechanics, character/creature, voiceover); coached reports and career planning; partnered with the creative director to set future goals for the department's development.
Senior Manager and Head of Narrative at Riot Games
April 1, 2018 - April 1, 2022Oversaw development for all narrative content for League of Legends; mentored a team of 15 writers, editors, and producers; merged two production teams into one unit and instituted Agile workflow; led cross-division narrative charter and job-leveling competencies; served as final stakeholder for LoL, Wild Rift, and Team Fight Tactics narrative content; collaborated with art, design, and production leadership to set goals and timelines; analyzed player sentiment data and market metrics to inform direction and budgeting; identified IP strategy opportunities and cross-property voice standards; created in-house narrative style guides and cross-property audio standards.
Chair of Voice and Speech, Theatre at Virginia Commonwealth University
August 1, 2015 - August 1, 2016Managed six faculty; led curricula selection, syllabus creation, class design, and standardized evaluation; partnered with the director of graduate studies to screen and hire adjuncts; taught dialects and vocal health for theatre majors and devised Shakespeare, dramaturgy, and vocal performance curricula.
Director of Public Speaking, Department of Theatre at Virginia Commonwealth University
August 1, 2010 - August 1, 2015Supervised twenty courses per semester; implemented interdisciplinary curricula with the School of Education; administered all course levels from undergraduate to post-doctoral and pre-med.
Education Director (NPO) at Richmond Shakespeare Festival
July 1, 2014 - August 1, 2015Oversaw education workshops for 6-12 graders within the Virginia Public School System; interviewed and managed fourteen instructors and curriculum developers; wrote grants and oversaw grant dispersal with NEA and VA State School Board; designed workshops focusing on English and Italian Renaissance literature and theatre.
Freelance - Game Development and Commercial Production, Editorial, and Voice Over at Various Clients
January 1, 2017 - PresentFreelance work across game development, editorial, and voice-over. Notable clients include Blackbirds TTRPG (2024–Present), Theorycraft Studios (2024–Present), Wayward Realms (2023–Present), Green Willow Games (2019), and Virginia State Fair (2017, 2019).
Education
PhD Candidate - MATX Studies: Linguistic Anthropology at Virginia Commonwealth University
January 1, 2015 - January 1, 2018Master of Fine Arts - Theatre Pedagogy at Virginia Commonwealth University
January 1, 2011 - January 1, 2015Bachelor of Arts - Theatre and English at Virginia Commonwealth University
January 1, 2003 - January 1, 2007Qualifications
Industry Experience
Gaming, Media & Entertainment, Education, Professional Services, Software & Internet
Experience Level
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