Passionate with video game and technology, i have more than 5 years in video game development experience as well as 5 years in the industry helping big brand company with their 3D application need (XR, virtual reality and desktop). Constantly tinkering with new technology, active member in modern development methodology, i'm eager to join and learn new things with a team.

Quentin Vernet

Passionate with video game and technology, i have more than 5 years in video game development experience as well as 5 years in the industry helping big brand company with their 3D application need (XR, virtual reality and desktop). Constantly tinkering with new technology, active member in modern development methodology, i'm eager to join and learn new things with a team.

Available to hire

Passionate with video game and technology, i have more than 5 years in video game development experience as well as 5 years in the industry helping big brand company with their 3D application need (XR, virtual reality and desktop). Constantly tinkering with new technology, active member in modern development methodology, i’m eager to join and learn new things with a team.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Spanish; Castilian
Intermediate

Work Experience

Unity 3D Consultant at Ivy Partners SA
January 1, 2022 - Present
Key player in the MBE transition and in the production of realistic XR applications and 3D training for a leading Swiss watchmaker.
Lead Unity Gameplay Developer at Owl Games
September 1, 2020 - June 1, 2022
Comprehensive management of the 3D mobile game production cycle, from design to publication, working independently and in collaboration with market-leading publishers.
Senior Unity Developer at Eden Quest
January 1, 2019 - June 1, 2020
Responsible for refactoring, designing, and producing key features for an online multiplayer serious game while ensuring quality, performance, and user experience.
Back-End Node.js Developer at DREAMZ Studio
January 1, 2018 - March 1, 2018
Responsible for refactoring and managing an existing database using Node.js, analyzing and optimizing data structures to improve system performance.
Lead Gameplay Developer at Owl Games
September 1, 2020 - June 1, 2022
Led refactoring, design and production of key features for an online multiplayer serious game for major clients such as BNP Paribas, Crédit Agricole, SFR, and Orange.
Lead Gameplay Developer at Symphonia Unity
January 1, 2019 - January 1, 2020
Led gameplay development, pitch, game design, and project management for a 2.5D platformer on Switch; winner of USA BAFTA Student 2021 and Pegase France 2021 awards.
Back-End Node.js Developer at DREAM Z Studio
January 1, 2018 - March 1, 2018
Refactored and managed an existing database using Node.js; improved code quality through peer reviews and best practices.

Education

Master's Degree in Game Design & Programming at ISART Digital Paris
January 1, 2016 - January 1, 2020
Mathematics and Computer Science at Joseph Fournier University Grenoble
January 1, 2014 - January 1, 2016
Engineering Science at Jean Monnet High School
January 1, 2011 - January 1, 2014
Master in Game Design & Programming at ISART Digital, Paris
January 1, 2016 - January 1, 2020
Mathematics and Computer Science at Université Joseph Fourier, Grenoble
January 1, 2014 - January 1, 2016
Lycée Diploma at Lycée Jean Monnet
January 1, 2011 - January 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment