Available to hire
I am a Build Engineer with over 8 years of experience in automating build and release pipelines. I specialize in setting up automated CI/CD pipelines and have hands-on experience with CI systems, Agile (SCRUM) workflows, and Microsoft application development.
I excel at problem-solving, juggling multiple tasks under pressure, and learning new technologies quickly. I have led build and deployment efforts for Unreal Engine 5 projects and collaborated with Engine, QA, and Tools teams across studios worldwide.
Language
English
Advanced
Hindi
Advanced
Marathi (Marāṭhī)
Advanced
Work Experience
Senior Build Engineer III at LightFury Games
October 1, 2024 - PresentDesigned and implemented an automated CI/CD pipeline for an Unreal Engine 5 project using Jenkins with configuration-as-code in Groovy and Python. Leveraged Docker containers as Jenkins agents to build UE5 editor and multi-platform game packages (Android and Amazon GameLift GameCast). Set up AWS Elastic Container Registry (ECR) for publishing images and automated Docker installation/configuration via Python. Introduced Unreal’s Horde-based CI system, performing initial setup, technical investigations, and documentation to support the upgrade. Advised on upgrade strategy and established branching/engine release workflow. Managed Perforce administration with stream structures for a multi-branch workflow. Built an internal QA tool to securely download builds from S3 and developed a preflight validation function to catch issues early, improving pipeline reliability.
Build Engineer at Sumo Digital
August 1, 2022 - August 1, 2024Designed and implemented build pipelines for Unreal Engine 5 projects using BuildGraph and Kotlin as a pipeline-as-code approach, reducing build times and improving workflows. Configured and maintained TeamCity as CI/CD tool, managing agents, build configurations, and integration with Perforce. Containerized engine and multi-platform game package builds for reproducibility. Built Grafana/Prometheus monitoring for build machines, TeamCity, Docker, and NAS storage. Collaborated with cross-functional teams to gather requirements and produce detailed Confluence documentation of the end-to-end build and monitoring solution.
DevOps Engineer at Finastra Software Solutions
March 1, 2020 - July 1, 2022Coordinated with engineering leads to understand production requirements and propose CI/CD improvements. Automated the manual build process using Python and designed automation pipelines for build generation. Created Jenkins jobs for automated builds and integrated Checkmarx security scans. Updated/investigated InstallShield installer scripts and configured the build machines on Azure VMs. Perforce administration and migration tasks included synchronizing Perforce with Git for ACH Plus and creating Azure DevOps build pipelines. Updated legacy VB scripts to support new workflows.
Build Engineer at Ubisoft Entertainment India Pvt. Ltd.
January 1, 2017 - February 1, 2020Managed CI, merging/branching, deployment, and other automated processes. Automated daily QA builds with Python and designed automation pipelines for build generation. Configured and maintained build machines and build farms across PS4, Xbox One, PC, Wii U, PS3, Xbox 360, and Nintendo Switch. Administered Perforce and resolved configuration issues, automated build transfers, and produced automated reports. Assessed NAS requirements and collaborated with Tools, Engine, and QA teams to ensure builds were stable upon release. Contributed to tools and troubleshooting across multiple studios.
Software Engineer at Quadrant Softtech Pvt. Ltd.
December 1, 2015 - January 1, 2017Migrated VB 6 Windows Forms application to C# .NET. Supported SQL Server database design and development. Consulted with teams to determine technical feasibility and provided time estimates. Created stored procedures and functions; used C#, Visual Studio 2010, .NET Framework 3.5/4.0, and SQL Server 2008.
Education
Bachelor of Engineering (Computer Engineering) at Rashtrasant Tukadoji Maharaj Nagpur University, Nagpur
January 11, 2030 - June 1, 2015Qualifications
Industry Experience
Software & Internet, Gaming, Media & Entertainment
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