Ronnie Cullmann

Available to hire

Language

Chinese
Fluent
English
Advanced

Work Experience

Senior Character Concept Artist at Meituan
September 1, 2020 - Present
Responsible for researching game art styles, establishing art standards, designing characters and scenes, creating promotional art and interface backgrounds.
Senior Character Concept Artist at Jiangyu Interactive
May 1, 2020 - September 1, 2020
Optimized art assets for the 'Top War' project, recreating and optimizing characters.
Art Director at Huamei Technology - Huaxing Studio
July 1, 2017 - April 1, 2020
Established the overall art style for 'Honor and Conquest', responsible for character design, scene design, and post-launch maintenance.
Concept Artist at Dongyu Digital Technology
September 1, 2015 - June 1, 2017
Responsible for concept design and art resource optimization for the 'War Wings' project.
Concept Artist at Dalian Beiyou Technology
June 1, 2014 - June 1, 2015
Responsible for character and scene concept art design and illustration creation.
Art Director at Huanmei Technology - Huaxing Studio
July 1, 2017 - April 1, 2020
Established overall art style for the 'Honor and Conquest' project, responsible for character design, scene design, and post-launch maintenance.
Art Director at Huamei Technology - Hu Anxing Studio
July 1, 2017 - April 1, 2020
Established overall art style for 'Honor and Conquest', responsible for character design, scene design, and post-launch maintenance.
Concept Artist at Dalian Beiyou Technology
September 1, 2015 - June 1, 2017
Responsible for character and scene concept art design and illustration creation.
Senior Character Concept Artist at Meituan Technology - Huanxing Studio
September 1, 2020 - Present
Responsible for researching game art styles, establishing art standards, designing characters and scenes, creating promotional art and interface backgrounds.
Art Director at Huanei Technology / Huanxing Studio
July 1, 2017 - April 1, 2020
Established overall art style for 'Honor and Conquest'; responsible for character design, scene design, and post-launch maintenance.

Education

Bachelor's Degree at Dalian Polytechnic University, School of Art and Design, Sculpture Department
September 1, 2010 - July 1, 2014
Bachelor's Degree at Dalian Polytechnic University, School of Art and Design, Sculpture Department
September 1, 2010 - July 1, 2014
Bachelor's Degree at Dalian Polytechnic University School of Art and Design, Sculpture Department
September 1, 2010 - July 1, 2014
Bachelor's Degree at Dalian Polytechnic University, School of Art and Design, Sculpture Department
September 1, 2010 - July 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet