Hi, I’m Sara Curulli, a Sydney-based 3D/game artist specializing in character design, modelling and technical art for both games and film. I’m currently studying at the Academy of Interactive Entertainment (AIE) in Sydney, completing a Diploma of Visual Arts (2023), a Diploma of Screen and Media and an Advanced Diploma of Professional Game Development (2024). I enjoy exploring Unreal Engine, Unity and Maya to bring ideas to life. During my studies I contributed to T0NowHere, a surrealist horror student project, handling tech art, environment art and texturing with a small team. I’ve also worked at Officeworks, assisting customers, supporting print and order workflows, and learning how to balance creative work with deadlines. I’m excited to join teams that push the boundaries of game design and visual storytelling.

Sara Curulli

Hi, I’m Sara Curulli, a Sydney-based 3D/game artist specializing in character design, modelling and technical art for both games and film. I’m currently studying at the Academy of Interactive Entertainment (AIE) in Sydney, completing a Diploma of Visual Arts (2023), a Diploma of Screen and Media and an Advanced Diploma of Professional Game Development (2024). I enjoy exploring Unreal Engine, Unity and Maya to bring ideas to life. During my studies I contributed to T0NowHere, a surrealist horror student project, handling tech art, environment art and texturing with a small team. I’ve also worked at Officeworks, assisting customers, supporting print and order workflows, and learning how to balance creative work with deadlines. I’m excited to join teams that push the boundaries of game design and visual storytelling.

Available to hire

Hi, I’m Sara Curulli, a Sydney-based 3D/game artist specializing in character design, modelling and technical art for both games and film. I’m currently studying at the Academy of Interactive Entertainment (AIE) in Sydney, completing a Diploma of Visual Arts (2023), a Diploma of Screen and Media and an Advanced Diploma of Professional Game Development (2024). I enjoy exploring Unreal Engine, Unity and Maya to bring ideas to life.

During my studies I contributed to T0NowHere, a surrealist horror student project, handling tech art, environment art and texturing with a small team. I’ve also worked at Officeworks, assisting customers, supporting print and order workflows, and learning how to balance creative work with deadlines. I’m excited to join teams that push the boundaries of game design and visual storytelling.

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Language

English
Advanced

Work Experience

Game Artist (Volunteer) at T0NowHere (Student Major Project)
October 20, 2023 - Present
Handled tech art, environment art and texturing; collaborated with 5 other artists and 2 designers; assisted as a student volunteer for the event; helped set up and assisted conference-goers, providing insights to scheduled conferences.

Education

Diploma of Visual Arts at Academy of Interactive Entertainment (AIE)
January 1, 2023 - February 1, 2026
Diploma of Screen and Media at Academy of Interactive Entertainment (AIE)
January 1, 2023 - February 1, 2026
Advanced Diploma of Professional Game Development at Academy of Interactive Entertainment (AIE)
January 1, 2024 - February 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education