Hi there! I'm Nick, a passionate Unreal Engine developer with over 25 years in IT. I love creating engaging game experiences and mentoring aspiring developers. My journey has taken me through various roles in game development and education, and I continue to learn and grow in this amazing field.

Nick Castle

Hi there! I'm Nick, a passionate Unreal Engine developer with over 25 years in IT. I love creating engaging game experiences and mentoring aspiring developers. My journey has taken me through various roles in game development and education, and I continue to learn and grow in this amazing field.

Available to hire

Hi there! I’m Nick, a passionate Unreal Engine developer with over 25 years in IT. I love creating engaging game experiences and mentoring aspiring developers. My journey has taken me through various roles in game development and education, and I continue to learn and grow in this amazing field.

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Skills

Experience Level

Expert

Work Experience

Product Owner / Mobile Developer at DigitalCortex
September 1, 2025 - February 1, 2026
Supervised front, back and security of the website: https://www.digitalcortex.app/. Worked on DigitalCortex mobile development with Flutter.
Game Programmer at KiliUGC Project
May 1, 2025 - August 1, 2025
Worked on a custom engine (Unreal customized). Developed a runtime debug and performance menu for faster iteration and issue tracking.
UI Programmer at LightSpeed Project
November 1, 2024 - May 1, 2025
Created and maintained UMG widgets integrated with C++ and Blueprints. Built interactive UI components and partnered with design and engineering teams.
Lecturer at Media Design School
January 1, 2023 - December 31, 2023
Delivered courses in Advanced Mathematics for Games, OpenGL Graphics, Rapid Prototyping, and Software Engineering Principles.
Lead Game Programmer at Storm Masters
January 1, 2022 - January 1, 2023
Released on Apple Store & Google Play. Led backend and gameplay systems development, coordinated team workflows.
Game Programmer at Beastudio Limited, Auckland
June 1, 2018 - December 31, 2021
Developed AI behavior trees, VR controllers, and animation systems for VR combat games.
Office Manager at Parsun Aviation Group, Tehran
January 1, 2004 - July 1, 2012
Oversaw daily operations, scheduling, accounting, and marketing for a flight school.
Technical Specialist at Soshiant Gamenet, Tehran
January 1, 2002 - December 31, 2003
Performed hardware QA, system builds, and network troubleshooting.
Hardware Retailer at Reload Computer, Tehran
November 1, 2000 - December 31, 2001
Sold and assembled hardware components; diagnosed and resolved faults.

Education

Advanced Diploma in Game Programming at Vancouver Film School
January 1, 2017 - January 1, 2018
Bachelor of Computer Science (incomplete) at Unitec Auckland
January 1, 2015 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet

Skills

Experience Level

Expert

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