Available to hire
Hi, I’m Yoan, a dedicated Unreal Engine programmer focused on delivering polished gameplay systems, AI, and responsive UI. I love turning design ideas into smooth, playable experiences and optimizing them for performance across platforms.
Over the years I’ve collaborated with indie studios and larger teams on shipped titles, tackling multiplayer, tooling, and integration challenges with C++, GAS, and Unreal Blueprints. I’m always eager to learn, experiment with new techniques, and contribute to a positive, collaborative development culture.
Experience Level
Language
French
Fluent
English
Fluent
Spanish; Castilian
Beginner
Work Experience
UE5 Programmer at PLAYERUNKNOWN Productions & Blacksheep Studio
March 1, 2024 - PresentGameplay programming: handle key systems like character mechanics, camera functionality, collision detection, and the implementation of items and tools.
UE5 Programmer at Game Atelier
December 23, 2023 - PresentUI development for Otherskin using Unreal Engine 5, GAS, CommonUI, Rider, and Git.
UE5 Multiplayer Gameplay Programmer at Chillchat
July 1, 2023 - December 1, 2023Skill and Monster integration for Primorden (Unreal Engine 5, GAS, multiplayer).
UE4 Gameplay Programmer at Limbic Studio & Blacksheep Studio
January 1, 2021 - June 1, 2023Collaborated with Limbic Studio as a C++ Unreal Developer; responsible for the ride’s operation and mission scripting in Park Beyond.
Software Developer & tester at Nokia, Nozay
January 1, 2020 - December 31, 2021Nokia 5G R&D: multi-processing, C, C++ (Real-Time), multi-threading, sockets, C/C++/Python; Engine: Unreal Engine 4 & 5 (C++ & Blueprints).
Game Jam Participant / Level Designer at GameJams
January 1, 2018 - December 31, 2022Level manager, game controller, collision detection, win/lose detection, map generation, player management, game design.
School Project - Strategy Games at School Project
January 1, 2017 - January 1, 2019Map generation, Minimax algorithm, level designer, fight & movement management.
UI & UX Integration at Veloton / Cyanide
January 1, 2020 - December 31, 2020Implementation of new pages, improvement of existing pages, bug fixes; indoor cycling experience.
Education
Master's Degree of Engineering - Computer science at ENSIIE (Evry)
January 1, 2017 - January 1, 2020Diploma Advanced Technician at IUT Sénart-Fontainebleau
January 1, 2015 - January 1, 2017High school diploma in sciences - Mathematics specialization at Durzy (Villemandeur)
January 1, 2014 - January 1, 2015Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
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