Brad Lewis
_Website not available. net/signup_ I am Brad Lewis, an artist and game developer with over a decade of experience in 3D art, video, design, programming, and animation.
About
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I am Brad Lewis, an artist and game developer with over a decade of experience in 3D art, video, design, programming, and animation. I founded Animatech Studios, my freelance studio, where I lead projects from concept to delivery, building animations, websites, applications and graphics for a diverse range of clients. I thrive on solving creative and technical challenges, collaborating with teams to craft immersive visuals for games and media.
Currently I serve as Art Director at FORBIDDEN KEMONO STUDIOS, guiding a team in creating three upcoming indie titles, while also drawing on my QA, teaching, and production background to ensure quality and storytelling across projects. My background spans film, education, and interactive media, including QA testing at VRPATIENTS, videography and graphics for the Columbus Fire Department, and teaching Lighting Design at Columbus College of Art & Design. I’m passionate about mentorship and pushing the boundaries of animation and game design.
- 23 years' experience
- Joined February 2026
Industry experience
- Media & Entertainment
- Gaming
- Software & Internet
- Education
- Professional Services
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Work experience· 8 roles
Leading a team of artists in the development of 3 upcoming video games; responsible for creation, review and final approval for all art assets and animations.
Test medical simulation app developed in Unity3D on VR and WebGL platforms; write and run testing to ensure coverage of new and existing features.
Co-created and instructed “Lighting Design” course for the Cinematic Arts Department, which covered lighting and rendering techniques in 3D animation software, as well as compositing and color grading.
Education
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