_Website not available. Sign in: https://www.twine.net/signup_ I am Brad Lewis, an artist and game developer with over a decade of experience in 3D art, video, design, programming, and animation. I founded Animatech Studios, my freelance studio, where I lead projects from concept to delivery, building animations, websites, applications and graphics for a diverse range of clients. I thrive on solving creative and technical challenges, collaborating with teams to craft immersive visuals for games and media. Currently I serve as Art Director at FORBIDDEN KEMONO STUDIOS, guiding a team in creating three upcoming indie titles, while also drawing on my QA, teaching, and production background to ensure quality and storytelling across projects. My background spans film, education, and interactive media, including QA testing at VRPATIENTS, videography and graphics for the Columbus Fire Department, and teaching Lighting Design at Columbus College of Art & Design. I’m passionate about mentorship and pushing the boundaries of animation and game design.

Brad Lewis

_Website not available. Sign in: https://www.twine.net/signup_ I am Brad Lewis, an artist and game developer with over a decade of experience in 3D art, video, design, programming, and animation. I founded Animatech Studios, my freelance studio, where I lead projects from concept to delivery, building animations, websites, applications and graphics for a diverse range of clients. I thrive on solving creative and technical challenges, collaborating with teams to craft immersive visuals for games and media. Currently I serve as Art Director at FORBIDDEN KEMONO STUDIOS, guiding a team in creating three upcoming indie titles, while also drawing on my QA, teaching, and production background to ensure quality and storytelling across projects. My background spans film, education, and interactive media, including QA testing at VRPATIENTS, videography and graphics for the Columbus Fire Department, and teaching Lighting Design at Columbus College of Art & Design. I’m passionate about mentorship and pushing the boundaries of animation and game design.

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Website not available. Sign in: https://www.twine.net/signup

I am Brad Lewis, an artist and game developer with over a decade of experience in 3D art, video, design, programming, and animation. I founded Animatech Studios, my freelance studio, where I lead projects from concept to delivery, building animations, websites, applications and graphics for a diverse range of clients. I thrive on solving creative and technical challenges, collaborating with teams to craft immersive visuals for games and media.

Currently I serve as Art Director at FORBIDDEN KEMONO STUDIOS, guiding a team in creating three upcoming indie titles, while also drawing on my QA, teaching, and production background to ensure quality and storytelling across projects. My background spans film, education, and interactive media, including QA testing at VRPATIENTS, videography and graphics for the Columbus Fire Department, and teaching Lighting Design at Columbus College of Art & Design. I’m passionate about mentorship and pushing the boundaries of animation and game design.

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Language

English
Fluent

Work Experience

Animation Director at Animatech Studios
January 1, 2003 - Present
Freelance animation studio; creates animations, websites, applications and graphics for various clients.
Animator/Modeler/3D Generalist at Jamination Productions
January 1, 2006 - January 1, 2013
Production of animated scenes for professional and college sports teams and their sponsors; 3D modeling, texturing, rigging, animation, VFX, multi-pass rendering, and compositing.
Videographer/Graphic Designer at Columbus Division of Fire
January 1, 2013 - January 1, 2020
Film and edit training videos; create graphics for video training and publication; operated the driving simulator for vehicle training.
Adjunct Professor at Columbus College of Art & Design
January 1, 2015 - January 1, 2016
Co-created and instructed “Lighting Design” course for the Cinematic Arts Department, covering lighting and rendering techniques in 3D animation software, as well as compositing and color grading.
QA Manual Tester at VRPATIENTS
January 1, 2020 - January 1, 2026
Test medical simulation app developed in Unity3D on VR and WebGL platforms; write and run testing to ensure coverage of new and existing features.
Art Director at Forbidden Kemono Studios
January 1, 2026 - Present
Leading a team of artists in the development of 3 upcoming video games; responsible for creation, review and final approval for all art assets and animations.
Videographer/Graphic Design at COLUMBUS DIVISION OF FIRE
January 1, 2013 - January 1, 2020
Film and edit training videos, create graphics for video training and publication, operated the driving simulator for vehicle training.
Adjunct Professor at COLUMBUS COLLEGE OF ART AND DESIGN
January 1, 2015 - January 1, 2016
Co-created and instructed “Lighting Design” course for the Cinematic Arts Department, which covered lighting and rendering techniques in 3D animation software, as well as compositing and color grading.

Education

Bachelor of Fine Arts in Illustration at Columbus College of Art & Design
January 11, 2030 - February 4, 2026
Bachelor of Fine Arts in Illustration at Columbus College of Art & Design
January 11, 2030 - February 4, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services