I am a Computer Science master’s student specialising in Artificial Intelligence, with a parallel postgraduate degree in Game Design. My background is rooted in building and shipping software, with a strong focus on clarity, structure, and execution. I work comfortably across full stack development, backend systems, and interactive projects, and I am used to translating complex ideas into clear, usable outcomes. Through academic projects, professional work, and personal initiatives, I have designed and implemented complete systems from the ground up. This includes defining requirements, structuring solutions, writing maintainable code, and communicating decisions clearly to others. I regularly produce technical and user facing documentation, explain complex functionality to non technical audiences, and iterate based on feedback and constraints. I approach work methodically. I focus on understanding the problem space, identifying what actually matters, and delivering solutions that are robust and easy to reason about. I am comfortable working independently or within small teams, and I value direct communication, ownership, and accountability. I am looking for an opportunity where I can contribute strong technical fundamentals, clear thinking, and a practical mindset, while continuing to grow through real world challenges and responsibility.

Lucas Girotto

I am a Computer Science master’s student specialising in Artificial Intelligence, with a parallel postgraduate degree in Game Design. My background is rooted in building and shipping software, with a strong focus on clarity, structure, and execution. I work comfortably across full stack development, backend systems, and interactive projects, and I am used to translating complex ideas into clear, usable outcomes. Through academic projects, professional work, and personal initiatives, I have designed and implemented complete systems from the ground up. This includes defining requirements, structuring solutions, writing maintainable code, and communicating decisions clearly to others. I regularly produce technical and user facing documentation, explain complex functionality to non technical audiences, and iterate based on feedback and constraints. I approach work methodically. I focus on understanding the problem space, identifying what actually matters, and delivering solutions that are robust and easy to reason about. I am comfortable working independently or within small teams, and I value direct communication, ownership, and accountability. I am looking for an opportunity where I can contribute strong technical fundamentals, clear thinking, and a practical mindset, while continuing to grow through real world challenges and responsibility.

Available to hire

I am a Computer Science master’s student specialising in Artificial Intelligence, with a parallel postgraduate degree in Game Design. My background is rooted in building and shipping software, with a strong focus on clarity, structure, and execution. I work comfortably across full stack development, backend systems, and interactive projects, and I am used to translating complex ideas into clear, usable outcomes.

Through academic projects, professional work, and personal initiatives, I have designed and implemented complete systems from the ground up. This includes defining requirements, structuring solutions, writing maintainable code, and communicating decisions clearly to others. I regularly produce technical and user facing documentation, explain complex functionality to non technical audiences, and iterate based on feedback and constraints.

I approach work methodically. I focus on understanding the problem space, identifying what actually matters, and delivering solutions that are robust and easy to reason about. I am comfortable working independently or within small teams, and I value direct communication, ownership, and accountability.

I am looking for an opportunity where I can contribute strong technical fundamentals, clear thinking, and a practical mindset, while continuing to grow through real world challenges and responsibility.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Portuguese
Fluent
English
Fluent
Japanese
Beginner

Work Experience

Co-Founder & CTO at Safety Scope, LDA
August 1, 2024 - Present
Architected computer vision systems to automate real-time surveillance monitoring for businesses and public spaces.
Back-End Developer Intern at Yomashi - Pet Care Marketplace
November 1, 2023 - July 1, 2024
Developed the backend of a FlutterFlow app using Firebase, JavaScript, MochaJS and Jest.
Project Manager at In-Nova Junior Consulting
April 1, 2022 - July 1, 2024
Led a team of 5 developers and designers in a Web App for Futuria, Portugal's biggest student fair; managed full-stack projects using React, Tailwind CSS and TypeScript.
Full-Stack Developer at In-Nova Junior Consulting
April 1, 2022 - July 1, 2024
Developed Full-Stack Websites for real-world clients using React, Redux, Tailwind CSS, TypeScript, JavaScript, HTML and CSS.
General Assembly Board Secretary at n.inf
September 1, 2021 - July 1, 2024
Reviewed nuclei documents, organized General Assemblies and wrote their minutes.
Full-Stack Developer at n.inf
September 1, 2021 - July 1, 2024
Developed and maintained the nucleus's website in pure HTML, CSS and JavaScript.
Co-Founder & CTO at Safety Scope
January 1, 2024 - Present
Co-founded Safety Scope and architected computer vision systems for real-time surveillance monitoring in business and public spaces.
Backend Developer Intern at Yomashi - Pet Care Marketplace
November 1, 2023 - July 1, 2024
Developed the backend of a FlutterFlow app using Firebase, JavaScript, Mocha and Jest.
Full-Stack Developer at In-Nova Junior Consulting
September 1, 2023 - July 2, 2024
Developed full-stack websites for real-world clients using React, Redux, Tailwind CSS, TypeScript, and JavaScript.

Education

High School Diploma in Science and Technology at Escola Secundária de Santo André
September 1, 2017 - June 1, 2020
Bachelor's in Computer Science at Nova School of Science and Technology
September 1, 2021 - July 1, 2024
Master's in Computer Science at Instituto Superior Técnico, Lisboa
September 1, 2024 - February 4, 2026
Post-graduate in Game Design at IADE
October 1, 2024 - July 1, 2025
CS50x: Introduction to Computer Science at Harvard University
January 1, 2020 - January 1, 2021
Introduction to Cybersecurity at TryHackMe
January 1, 2022 - January 1, 2022
Bachelor’s in Computer Science at Nova School of Science and Technology
September 1, 2021 - July 1, 2024
Master’s in Computer Science at Instituto Superior Técnico (IST) - Lisboa
September 1, 2024 - February 4, 2026
Post-graduation in Game Design at IADE
October 2, 2024 - July 2, 2025
Postgraduate Certificate in Artificial Intelligence at Samsung Innovation Campus
May 1, 2023 - September 1, 2023
CS50x, Harvard University at Harvard University
January 1, 2020 - January 1, 2021
Introduction to Cybersecurity at TryHackMe
January 1, 2022 - December 31, 2022
Science & Technology (GPA notes) at Escola Secundária de Santo André
September 1, 2017 - June 1, 2020

Qualifications

Artificial Intelligence, Samsung Innovation Campus
May 1, 2023 - September 1, 2023
CS50x: Introduction to Computer Science
January 1, 2020 - January 1, 2021
Artificial Intelligence, Samsung Innovation Campus
May 1, 2023 - September 1, 2023
Introduction to Cybersecurity, TryHackMe
January 1, 2022 - January 1, 2022
Postgraduate Certificate in Artificial Intelligence
May 1, 2023 - September 1, 2023
CS50x, Harvard University
January 1, 2020 - January 1, 2021
Introduction to Cybersecurity
January 1, 2022 - December 31, 2022
Post-graduation in Game Design (IADE)
October 2, 2024 - July 2, 2025

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more