I’m a 42-year-old happily married man. I have a 9-year-old daughter. I’ve always been thirsty for 3D computer technologies. I’m always trying to be the best version of myself. I believe happiness is in loving what you do.

Mohsen Sadeghi

I’m a 42-year-old happily married man. I have a 9-year-old daughter. I’ve always been thirsty for 3D computer technologies. I’m always trying to be the best version of myself. I believe happiness is in loving what you do.

Available to hire

I’m a 42-year-old happily married man. I have a 9-year-old daughter. I’ve always been thirsty for 3D computer technologies.

I’m always trying to be the best version of myself. I believe happiness is in loving what you do.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Intermediate
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Work Experience

Senior Unreal Engine Developer at Salv Craft Studios
January 1, 2024 - Present
Specializes in crafting immersive gaming experiences with Unreal Engine, including Lyra. Expertise in C++, blueprint scripting, optimization, networking, and system-level programming. Developed robust interaction systems, inventory management solutions, and enhanced gameplay mechanics. Built camera systems, VFX editing, and animation workflows using Sequencer, Control Rig, and Animation Blueprints. Collaborates in cross-functional teams to deliver innovative and efficient solutions.
Unreal Engine Programmer at ER Studios
January 1, 2023 - January 1, 2024
Primarily worked in C++. Set up and extended the Gameplay Ability System, debugging, refactoring Narrative 3 code for additional functionality, and debugging Mercuna and UE5 issues. Modified core UE5 modules to fix bugs, developed designer tools in C++ and Blueprints, and built a Traversal System with AI integration using Control Rig and Animation Blueprint. Identified an engine bug with World Partition streaming and optimized the game with Unreal Insight and profiling tools. Gained extensive build/packaging experience.
Steam Unreal Engine Content Designer at 5 Th Cell
January 1, 2022 - January 1, 2023
Worked with blueprint scripting and in-house external tools integrated with Unreal Engine.
Gameplay Programmer and Structure Designer at Specpixel
January 1, 2021 - January 1, 2022
Implemented a server-only MySQL database, spatial inventory system, bank system, and other gameplay-related features for a multiplayer UE title.
Web Developer (Self-employed) at YouTube / Steam
January 1, 2020 - January 1, 2021
Built an e-commerce site; learned Python, Django, and PostgreSQL; deployed on Ubuntu with Apache. Handled full-stack responsibilities from front-end to back-end, plus server, database, SMS, and payment gateway integration.
Programmer at Qoo Studio
January 1, 2018 - January 1, 2020
Shipped about 15 products, including VR interactive hospital app. Designed Sales Toolkit, contributed to landscaping, lighting, Traffic AI, Crowd AI, foliage, real-time ray tracing, optimizations, and performance.
Head of R&D and Designer at Knowledge-based 3D printer company
January 1, 2014 - January 1, 2018
Designed my personal 3D printer with local components and established the company.
Animator / Team Lead at Animation Team
January 1, 2008 - January 1, 2014
Founded and led an animation team; trained members in 3DS Max. Produced titles including a 150-minute cut-out animation series; responsibilities included rigging, animation, animator supervision, director assistant, programming, production and technical management, rendering, and editing.
Unreal Engine Programmer at ER-Studios
January 1, 2023 - January 1, 2024
Primarily worked in C++, set up GAS and added features, debugging, and modifying core UE5 modules to locate engine bugs. Developed tools to assist designers in C++ and Blueprint. Created a Traversal System from scratch with AI integration using Control Rig and Animation Blueprint functionality. Identified and resolved engine-related streaming issues and led optimization using Unreal Insights and profiling tools.
Web Developer at YouTube - Steam Self-employment
January 1, 2020 - January 1, 2021
Independently built an ecommerce site. Learned Python, Django, and PostgreSQL; deployed on Ubuntu Linux with Apache. Handled full-stack responsibilities from frontend to backend, server and database management, SMS and payment gateways.
Head of R&D and Designer at Knowledge based 3D printer company
January 1, 2014 - January 1, 2018
Led R&D and design for a personal 3D printer project; designed components from local materials and established the company.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more