Hi, I'm John Brynne Luis D Aguado, an experienced Audio Producer and Sound Designer with a proven track record shipping 15+ iGaming titles and creating 400+ audio assets across game and media productions. I specialize in game audio design, music and sound production, and audio engineering, taking hands-on responsibility for planning, scheduling, and delivering audio pipelines in fast-paced development environments. I thrive on collaborating closely with design, art, and development teams, managing external audio vendors, and shepherding audio from creative concepts through in-game implementation. I focus on delivering high production value, on-time releases, and reliable adaptive audio systems that enhance player immersion.

John Brynne Luis D Aguado

Hi, I'm John Brynne Luis D Aguado, an experienced Audio Producer and Sound Designer with a proven track record shipping 15+ iGaming titles and creating 400+ audio assets across game and media productions. I specialize in game audio design, music and sound production, and audio engineering, taking hands-on responsibility for planning, scheduling, and delivering audio pipelines in fast-paced development environments. I thrive on collaborating closely with design, art, and development teams, managing external audio vendors, and shepherding audio from creative concepts through in-game implementation. I focus on delivering high production value, on-time releases, and reliable adaptive audio systems that enhance player immersion.

Available to hire

Hi, I’m John Brynne Luis D Aguado, an experienced Audio Producer and Sound Designer with a proven track record shipping 15+ iGaming titles and creating 400+ audio assets across game and media productions. I specialize in game audio design, music and sound production, and audio engineering, taking hands-on responsibility for planning, scheduling, and delivering audio pipelines in fast-paced development environments.

I thrive on collaborating closely with design, art, and development teams, managing external audio vendors, and shepherding audio from creative concepts through in-game implementation. I focus on delivering high production value, on-time releases, and reliable adaptive audio systems that enhance player immersion.

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Experience Level

Expert
Intermediate

Work Experience

Audio Producer at Playnetic
May 1, 2025 - Present
Define and deliver the core sound, music, and voice identity across multiple game projects. Plan, manage, and execute audio production pipelines from composition and sound design through game audio implementation and documentation. Serve as the main audio liaison between core game teams and external audio vendors, directing external composers and sound designers. Deliver and implement audio solutions for 7+ major game titles, ensuring immersion, polish, and technical reliability.
Audio Producer at Play’n GO
June 1, 2023 - May 1, 2025
Oversaw audio asset delivery, implementation coordination, and documentation, ensuring smooth integration of music, sound, and voiceovers. Managed external composers and sound designers using JIRA and structured task tracking. Collaborated with game designers, artists, and mathematicians to enhance gameplay feedback and player experience through audio. Served as key audio liaison among multiple game development teams. Directed and implemented audio assets for 15+ major game projects, ensuring consistency, technical accuracy, and creative cohesion.
Music Creator, Sound Engineer at Latis Global Inc. - Creative Factory Korea-PH
May 1, 2018 - November 1, 2023
Produced music and sound design for professional mobile games and audiobooks. Handled recording, editing, mixing, and mastering for digital distribution. Delivered audio assets aligned with client briefs, schedules, and technical requirements.
Sound Creator at Aruze Global Shared Services, Gaming Inc., Philippines
February 1, 2017 - May 1, 2018
Created music and sound design for digital casino games & machines. Supported audio implementation workflows and asset delivery standards.
Intern, Digital Sound Engineer-OJT at Yellow Room Recording Studios, Alabang, Philippines
April 1, 2015 - January 1, 2016
Assisted in studio recording sessions, editing, and post-production workflows.

Education

Bachelor of Arts in Music Production at De La Salle – College of St. Benilde
January 1, 2011 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education