Available to hire
Hi, I’m Nathan Hernu, a 21-year-old French 3D artist with hands-on experience as a 3D Generalist during an apprenticeship at Decathlon. I specialize in scene setup, asset creation, and VR asset optimization using Blender, Maya, 3ds Max, and Substance Painter. I’m comfortable collaborating across disciplines to deliver high-quality, immersive visuals.
I’m eager to join a dynamic team to contribute to large-scale projects in film or gaming, and I’m passionate about continuous learning in shading, lighting, rendering, and asset pipelines. Based in Lille, I’m excited to explore opportunities in new countries and grow my professional skills further.
Experience Level
Language
French
Fluent
English
Advanced
Work Experience
3D Generalist at Decathlon
September 1, 2021 - September 1, 2023Blender: scene setup, asset creation, and object optimization for VR use. Adobe Suite: fabric scanning, creation of procedural materials, and image/texture filters.
Education
Qualifications
Baccalauréat – Digital Systems Audio-Visual Option
January 11, 2030 - January 1, 2021BTS – Digital Systems Audio-Visual Option (Graduated with Honors)
January 11, 2030 - January 1, 2023Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
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