Hi, I’m Nathan Hernu, a 21-year-old French 3D artist with hands-on experience as a 3D Generalist during an apprenticeship at Decathlon. I specialize in scene setup, asset creation, and VR asset optimization using Blender, Maya, 3ds Max, and Substance Painter. I’m comfortable collaborating across disciplines to deliver high-quality, immersive visuals. I’m eager to join a dynamic team to contribute to large-scale projects in film or gaming, and I’m passionate about continuous learning in shading, lighting, rendering, and asset pipelines. Based in Lille, I’m excited to explore opportunities in new countries and grow my professional skills further.

Nathan Hrn

Hi, I’m Nathan Hernu, a 21-year-old French 3D artist with hands-on experience as a 3D Generalist during an apprenticeship at Decathlon. I specialize in scene setup, asset creation, and VR asset optimization using Blender, Maya, 3ds Max, and Substance Painter. I’m comfortable collaborating across disciplines to deliver high-quality, immersive visuals. I’m eager to join a dynamic team to contribute to large-scale projects in film or gaming, and I’m passionate about continuous learning in shading, lighting, rendering, and asset pipelines. Based in Lille, I’m excited to explore opportunities in new countries and grow my professional skills further.

Available to hire

Hi, I’m Nathan Hernu, a 21-year-old French 3D artist with hands-on experience as a 3D Generalist during an apprenticeship at Decathlon. I specialize in scene setup, asset creation, and VR asset optimization using Blender, Maya, 3ds Max, and Substance Painter. I’m comfortable collaborating across disciplines to deliver high-quality, immersive visuals.

I’m eager to join a dynamic team to contribute to large-scale projects in film or gaming, and I’m passionate about continuous learning in shading, lighting, rendering, and asset pipelines. Based in Lille, I’m excited to explore opportunities in new countries and grow my professional skills further.

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Language

French
Fluent
English
Advanced

Work Experience

3D Generalist at Decathlon
September 1, 2021 - September 1, 2023
Blender: scene setup, asset creation, and object optimization for VR use. Adobe Suite: fabric scanning, creation of procedural materials, and image/texture filters.

Education

Add your educational history here.

Qualifications

Baccalauréat – Digital Systems Audio-Visual Option
January 11, 2030 - January 1, 2021
BTS – Digital Systems Audio-Visual Option (Graduated with Honors)
January 11, 2030 - January 1, 2023

Industry Experience

Gaming, Media & Entertainment, Software & Internet