Since 2014, I have been a passionate Unity developer, primarily focused on creating multiplayer and mobile games. I strive to adhere to best development practices, such as Object-Oriented Programming, Design Patterns, and Clean Code.
In recent years, I have worked enthusiastically within agile, multidisciplinary teams, always aiming to collaborate with my peers, support them in technical decision-making, and solve problems effectively.
Additionally, I pursue side projects as an indie game developer, where I handle all stages of game creation-from prototyping to launch. This requires prioritizing features and making impactful decisions to strike a balance between innovation, creativity, and delivery deadlines.
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