Hi, I'm Kate Bernard, a VFX Artist based in Stockholm with four years of industry experience on multiple shipped titles including DOOM: The Dark Ages, Warhammer 40,000: Darktide, The Ascent, and Godfall. I thrive in both large and small teams, I am self-driven, and I pride myself on delivering high-quality real-time visual effects while considering performance and optimization. I have hands-on experience with Unreal Engine, EmberGen, Houdini, Substance Designer and Photoshop, and I'm passionate about environmental effects, set dressing, and art direction. I value feedback and enjoy mentoring junior artists. I understand technical limitations and am capable of delivering effects that meet project requirements on time.

Kate Bernard

Hi, I'm Kate Bernard, a VFX Artist based in Stockholm with four years of industry experience on multiple shipped titles including DOOM: The Dark Ages, Warhammer 40,000: Darktide, The Ascent, and Godfall. I thrive in both large and small teams, I am self-driven, and I pride myself on delivering high-quality real-time visual effects while considering performance and optimization. I have hands-on experience with Unreal Engine, EmberGen, Houdini, Substance Designer and Photoshop, and I'm passionate about environmental effects, set dressing, and art direction. I value feedback and enjoy mentoring junior artists. I understand technical limitations and am capable of delivering effects that meet project requirements on time.

Available to hire

Hi, I’m Kate Bernard, a VFX Artist based in Stockholm with four years of industry experience on multiple shipped titles including DOOM: The Dark Ages, Warhammer 40,000: Darktide, The Ascent, and Godfall. I thrive in both large and small teams, I am self-driven, and I pride myself on delivering high-quality real-time visual effects while considering performance and optimization.

I have hands-on experience with Unreal Engine, EmberGen, Houdini, Substance Designer and Photoshop, and I’m passionate about environmental effects, set dressing, and art direction. I value feedback and enjoy mentoring junior artists. I understand technical limitations and am capable of delivering effects that meet project requirements on time.

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Language

German
Fluent
English
Advanced

Work Experience

VFX Artist at FX – Chamber
January 1, 2024 - January 1, 2024
Contributed VFX for DOOM: The Dark Ages; performed art direction and environmental set dressing across multiple areas.
VFX Artist at Chief Rebel
January 1, 2023 - January 1, 2023
VFX artist on Fellowship; collaborated with teams to implement and refine VFX features.
VFX Artist at Fatshark
January 1, 2022 - January 1, 2023
Art direction and effect development on Warhammer 40,000: Darktide across maps, zones and mission events; mentored interns and junior VFX artists.
Junior VFX Artist at Tuatara VFX
January 1, 2020 - January 1, 2021
Outsourcing service providing VFX support for The Ascent and Godfall (both released).
Art Director / VFX Artist at DOOM: The Dark Ages
January 1, 2025 - January 1, 2025
Responsible for different areas with art direction and environmental set dressing.
VFX Artist at The Ascent, Neon Giant
January 1, 2021 - January 1, 2021
Pyro simulations in EmberGen for ambient VFX and shader creation in Unreal Engine.
VFX Artist at Counterplay Games (Godfall - Fire & Darkness expansion)
January 1, 2021 - January 1, 2021
VFX environment dressing on all maps, art direction and development of various areas.
VFX Artist at Doom: The Dark Ages
January 1, 2025 - Present
Art direction and environmental set dressing; responsible for different areas of the project.
VFX Artist at Neon Giant
January 1, 2021 - December 31, 2021
The Ascent: pyro simulations in EmberGen for ambient VFX and shader creation in Unreal Engine.
VFX Artist at Counterplay Games
January 1, 2021 - December 31, 2021
Godfall - Fire & Darkness expansion; environment dressing on all maps, art direction, and development of various areas; collaboration across departments.
Art Director / Environmental Set Dressing at DOOM: The Dark Ages
January 1, 2025 - Present
Responsible for different areas with art direction and environmental set dressing across the project.

Education

Digital Art at Games Academy, Germany
January 1, 2015 - January 1, 2017
Digital Art Student at Games Academy
January 1, 2015 - January 1, 2017
Digital Art Student at Games Academy, Germany
January 1, 2015 - December 31, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet