Available to hire
I’m Preeti, a software engineer with 5+ years of experience and a Master’s student in computer science focused on video game design and development. I bring strong knowledge in systems architecture and high-performance computing, with a focus on OpenGL ecosystems, Vulkan, DirectX 11/12, and GPU-accelerated pipelines.
I’m actively expanding my API expertise into Vulkan, DirectX 11/12, and OpenCL, translating complex mathematical concepts into efficient production-ready code and prototyping synthetic visual content with generative image models.
Skills
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Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
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Expert
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Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Intermediate
Language
English
Advanced
Work Experience
Software Engineer at Sage Solution
February 1, 2025 - PresentDelivered a web-based HR Work Force Management application for a Capgemini client; implemented the frontend using Angular and Angular Material; developed reusable UI components; implemented role-based navigation and API integration; addressed issues such as inconsistent API payloads and evolving business rules to improve usability for HR and workforce operations; collaborated with stakeholders to improve usability and workflows; contributed to employee punch-in/punch-out tracking and live employee identification using ID card data.
Java Backend Engineer at Amdocs
August 1, 2021 - December 1, 2023Delivered a legacy AT&T Revenue Management System from maintenance mode to an active web application, adding features and system enhancements using Java 8, Angular CLI, Spring Boot, Node.js, and SQL; optimized performance by refactoring long-running SQL queries; implemented backend data filtering logic in Java to reduce API response times and improve UI rendering; defined and implemented functional requirements including a priority map pin module using Java Stream API to transform SQL results into DTOs; wrote unit tests with JUnit and SonarLint; delivered full CI/CD via Jenkins across Dev and Prod environments.
Software Engineer Intern at Qrebl
March 1, 2021 - August 1, 2021Delivered an automated tracking system for an Android sports app using Python and TensorFlow to detect game actions and compute scores in real time; integrated trained ML models on historical match data to improve detection accuracy; implemented an automated scoring system that integrated image processing results directly with the database, eliminating manual score-keeping and ensuring real-time update accuracy.
Education
Master of Computer Science - Video Game Design & Development at Troy University, Troy, AL
January 11, 2030 - January 1, 2025Bachelor of Computer Science at Savitribai Phule Pune University
January 11, 2030 - January 1, 2021Qualifications
Industry Experience
Software & Internet, Gaming, Media & Entertainment
Skills
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Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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