Available to hire
Hi there, I’m Mykhailo Alekseiev, a Unity developer and former team lead with hands-on experience on 25+ mobile, PC, and WebGL titles across hyper-casual, mid-core, and strategy genres. I’m passionate about building engaging gameplay, optimizing performance, and integrating SDKs for ads and analytics to ship scalable systems. I enjoy collaborating with cross-functional teams and mentoring others to deliver high-quality experiences.
I specialize in gameplay engineering, optimization, and SDK implementation (ADS, analytics, in-app events, etc.), and I’m excited to help your team craft great gameplay and robust architectures for long-term success.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
Ukrainian
Fluent
English
Advanced
Polish
Beginner
Work Experience
Unity Lead Developer at Atomic Apps
July 1, 2025 - PresentResponsible for full-cycle mobile game development — from concept and architecture to production, optimization, and publisher distribution. Collaborated with a like-minded team to ship high-quality games.
Team Lead at Raccoons Games Ukraine
November 1, 2024 - May 1, 2025Served as a Team Lead on one project while managing my own project simultaneously. Supervised the overall development process to ensure efficiency and quality. Formulated and assigned tasks based on team strengths and project requirements. Negotiated effectively with the customer to align project outcomes with their expectations.
Unity Developer at Raccoons Games Ukraine
September 1, 2021 - November 1, 2024Participated in the development of 15+ mid-core mobile games, built a multi-layer WebGL project. Contributed to general game design and created levels for multiple games, enhancing gameplay experiences. Engaged in VR project development and ported a large-scale mobile game to the WebGL platform.
Team Lead at Unavinar Games Ukraine
November 1, 2024 - May 1, 2025Led a cross-functional development team of five engineers, orchestrating sprint planning, code reviews, and mentorship. Collaborated with Art and Game Design teams to synchronize asset delivery and gameplay implementation, ensuring timely and high-quality releases. Engineered and standardized Unity project templates to streamline development. Successfully delivered 8 projects to release during tenure.
Education
Bachelor at Lviv Polytechnic National University
January 1, 2020 - January 1, 2024Bachelor at Lviv Polytechnic National University
January 1, 2020 - January 1, 2024Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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