Since I was a child I have always been fascinated by new technology and fictional worlds. That curiosity drew me to video games and animated films, and I quickly realized I wanted to work in the world of 3D that had such an impact on my childhood. Today I work as a 3D Generalist specialized in hardsurface with a focus on layout, modeling, UV mapping, texturing, lookdev and lighting, and I love collaborating on creative projects, turning imagined worlds into tangible experiences.

Johanne Koffi

Since I was a child I have always been fascinated by new technology and fictional worlds. That curiosity drew me to video games and animated films, and I quickly realized I wanted to work in the world of 3D that had such an impact on my childhood. Today I work as a 3D Generalist specialized in hardsurface with a focus on layout, modeling, UV mapping, texturing, lookdev and lighting, and I love collaborating on creative projects, turning imagined worlds into tangible experiences.

Available to hire

Since I was a child I have always been fascinated by new technology and fictional worlds. That curiosity drew me to video games and animated films, and I quickly realized I wanted to work in the world of 3D that had such an impact on my childhood.

Today I work as a 3D Generalist specialized in hardsurface with a focus on layout, modeling, UV mapping, texturing, lookdev and lighting, and I love collaborating on creative projects, turning imagined worlds into tangible experiences.

See more

Work Experience

3D Generalist at Mathematic - Paris
January 1, 2022 - June 1, 2025
Layout, modelling, UVs / Texturing and lookdev / Lighting

Education

Master's degree in Digital Directing at Art FX School of Digital Arts
January 1, 2021 - February 17, 2026
Bachelor's Degree in Game Art at Studio M
January 1, 2017 - February 17, 2026
MANAA at Studio M
January 1, 2015 - February 17, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services