Hi! I’m Paula Rosal Gamero, a passionate concept artist and 2D/3D artist who loves building characters, props, and environments that fit a game’s narrative. I enjoy collaborating with cross-disciplinary teams to brainstorm, plan, and execute visuals that tell a story and engage players. I've led art teams, designed visual identities, and created gameplay assets using Blender, ZBrush, Unity, and Unreal. I thrive on world-building, storytelling, and continuously learning new techniques to deliver polished art that supports the game experience.

Paula Rosal Gamero

Hi! I’m Paula Rosal Gamero, a passionate concept artist and 2D/3D artist who loves building characters, props, and environments that fit a game’s narrative. I enjoy collaborating with cross-disciplinary teams to brainstorm, plan, and execute visuals that tell a story and engage players. I've led art teams, designed visual identities, and created gameplay assets using Blender, ZBrush, Unity, and Unreal. I thrive on world-building, storytelling, and continuously learning new techniques to deliver polished art that supports the game experience.

Available to hire

Hi! I’m Paula Rosal Gamero, a passionate concept artist and 2D/3D artist who loves building characters, props, and environments that fit a game’s narrative. I enjoy collaborating with cross-disciplinary teams to brainstorm, plan, and execute visuals that tell a story and engage players.

I’ve led art teams, designed visual identities, and created gameplay assets using Blender, ZBrush, Unity, and Unreal. I thrive on world-building, storytelling, and continuously learning new techniques to deliver polished art that supports the game experience.

See more

Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

2D and Concept Artist at Save Games
March 1, 2023 - June 30, 2023
In charge of creating characters and assets within a defined art style and developing new concepts that fit the narrative. Also contributed to world-building and storytelling, developed visual identity, created props, weapons, environments and characters within the art style. Managed cross-functional departments (3D, animation, programmers) and led the art team.
Concept Artist at Dusty - El Palo Games
March 1, 2024 - June 30, 2024
In charge of creating props, environments and characters within a defined art style. Collaborated and communicated with a team of different skills such as 3D, animation, and level design.
2D Artist and Developer at Arc Anium
March 1, 2023 - June 30, 2023
Personal project developed; worked on integrating elements in Unity, creating layouts, animations, code and final art.
2D Artist at Save Games
March 1, 2023 - June 1, 2023
In charge of creating characters and assets within a defined art style and coming up with new concepts that fit the narrative. Helped with world-building and storytelling. Developed a visual identity and created props, weapons, environments and characters within a given art style. Managed the different departments such as 3D, animation, and programmers. Led the art team.
2D Artist and Developer at Arcaniom (Arcaniu m) – Personal Project
March 1, 2024 - June 1, 2024
Personal project developed by the candidate. In charge of working and integrating elements in Unity, creating layouts, animations, code and final art.
Concept Artist at Dusty - El Palo Games
February 1, 2025 - June 1, 2025
Creating props, environments and characters within a given art style. Collaborating and communicating with a team of different skills such as 3D, animation, and level design.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet