I am a versatile and experienced Game Developer and 2D and 3D artist with over 15 years of hands-on experience on various game engines and web technologies. I deliver end-to-end solutions for mobile, desktop, web, and VR platforms. Skilled in programming I use and am familiar with dependency injection, MVC, MVVM, and other OOP design patterns. For Unity, I also use Zenject, DOTS and also handle asset management and profiling. For visual design, I have a strong background in game frameworks, UI/UX, and animation. Also experienced in teaching and mentoring aspiring developers.
I am passionate about building great games and tools, collaborating with teams, and mentoring up-and-coming developers to help them grow and ship high-quality experiences.
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