Passionate game programmer with a strong background in design, development and integration.
Experienced in project management and production. Logical and professional with excellent problem-solving skills.
Skills
Experience Level
Work Experience
Education
Qualifications
Industry Experience
•Learned to work with and implement production assets.
•Implemented Cutscenes into the game.
•Created optimal graphical shaders.
•Worked with a team of artists to optimize game assets.
•Coordinated with a big team of mechanical engineers, and designers.
•Designed a playable VR experience with 3 different game modes.
•Arduino and Unity communication via web-socket.
•Executed with an RNN – LSTM model.
•Deep learning predictions based on armature motion in-engine over time.
•Data-set extracted from Mixamo animations library using a custom Blender extension
script.
•Recursion-based time reversal mechanic for puzzles.
•Platforming gameplay with jumping, movement, and object interaction.
•Record and rewind player and object actions to progress.
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