I’m a freelance 3D Environment and CGI Artist specializing in high-quality visuals for both game development and architectural projects. I create immersive, detail-rich environments optimized for real-time engines as well as photorealistic architectural renderings for marketing and visualization. With strong expertise in modeling, UV mapping, PBR texturing, lighting, and rendering, I focus on delivering clean, production-ready assets that balance realism, performance, and visual impact. I’m passionate about crafting believable spaces that tell a story—whether interactive or cinematic!

Filip Hryhor

I’m a freelance 3D Environment and CGI Artist specializing in high-quality visuals for both game development and architectural projects. I create immersive, detail-rich environments optimized for real-time engines as well as photorealistic architectural renderings for marketing and visualization. With strong expertise in modeling, UV mapping, PBR texturing, lighting, and rendering, I focus on delivering clean, production-ready assets that balance realism, performance, and visual impact. I’m passionate about crafting believable spaces that tell a story—whether interactive or cinematic!

Available to hire

I’m a freelance 3D Environment and CGI Artist specializing in high-quality visuals for both game development and architectural projects. I create immersive, detail-rich environments optimized for real-time engines as well as photorealistic architectural renderings for marketing and visualization. With strong expertise in modeling, UV mapping, PBR texturing, lighting, and rendering, I focus on delivering clean, production-ready assets that balance realism, performance, and visual impact.

I’m passionate about crafting believable spaces that tell a story—whether interactive or cinematic!

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Language

Ukrainian
Fluent
English
Advanced
German
Intermediate
Russian
Fluent

Work Experience

CGI Artist at Neona Living
October 10, 2024 - Present
- Produce high-quality CGI content for product marketing, including still images, animations, and isolated product renders - Create product visualizations across multiple environments for advertising and promotional campaigns - Build and optimize 3D scenes for photorealistic rendering and animation delivery - Develop and maintain AI-assisted production pipelines for end-to-end CGI creation, covering both still imagery and animated content - Integrate AI tools into look development, background generation, variation creation, and workflow acceleration - Collaborate with internal stakeholders to translate product features into compelling visual presentations - Ensure consistent visual quality and efficient turnaround across multiple media formats
Level Designer / Environment Artist at Game Dev Camp
August 1, 2023 - December 1, 2023
Designed and built gameplay levels; created environment assets, props, and materials aligned with project art direction; developed level layouts to support core gameplay mechanics; contributed to lighting and atmosphere.
3D Visualization Artist (Freelance) at Freelance / Cologne (Remote)
October 1, 2024 - Present
Produced high-end CGI visuals for product marketing, including stills and animations; managed full production pipeline from scene setup to final delivery; used 3ds Max, Corona, V-Ray, Unreal Engine 5, and Adobe tools; collaborated with clients to ensure quality and deadlines.

Education

B.S. in Hotel’s and Restaurant Business at Kyiv National University of Trade and Economics
September 1, 2012 - January 1, 2016
M.S. in Hotel’s and Restaurant Business at Kyiv National University of Trade and Economics
September 1, 2016 - January 1, 2018
M.S. in Hotel’s and Restaurant Business at Kyiv National University of Trade and Economics
June 1, 2019 - January 1, 2020

Qualifications

CGI Bootcamp
August 1, 2023 - December 1, 2023

Industry Experience

Gaming, Media & Entertainment, Software & Internet