Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
German
Fluent
English
Fluent
Swedish
Intermediate
Work Experience
Senior Content Designer at Paradox Development Studio
September 1, 2022 - PresentResponsible for creating the questing system in an open-world survival MMO developed in Unreal Engine 5; drove technical specifications and narrative context for that system; integrated with economy design, level design, art, and programming.
Content Design Lead (Hearts of Iron 4) at Paradox Development Studio
May 1, 2020 - September 1, 2022Led the Content team through growth, from 2 Content Designers to 6; adjusted workflows and processes for remote work; shipped 2 large content DLCs and 4 small DLCs while working remotely; owned feature ownership for major content features in those DLCs.
Content Designer at Paradox Development Studio
October 1, 2016 - May 1, 2020Took full design and implementation ownership of content and gameplay features in 4 large Content DLCs; advised project leadership on content-related scoping and technical issues; developed processes and workflows to deliver complex, script-driven content on schedule and quality; onboarded new internal and external Content Designers (freelance).
Writer at Self-Employed
March 1, 2013 - October 1, 2016Wrote and self-published three Sci-Fi novels under the pen-name Robert Dreyer, with an average rating of 4.5 Stars on Goodreads.
Education
Master of Arts in European History at University of Rostock
September 1, 2010 - March 1, 2013Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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