Roman Vukolov
3D Artist working with realistic environments, hard-surface assets, and characters.
About
3D Artist working with realistic environments, hard-surface assets, and characters.
I focus on believable materials, lighting, and real-world references, whether it’s a game environment, a technical asset, or a visual concept.
With a background in industrial photography, I pay special attention to composition, light, and details that make scenes feel authentic.
I’m interested in projects where realism, atmosphere, and strong visual language matter.
- 13 years' experience
- Joined February 2026
Skills· 9
Languages
- EnglishAdvanced
- GermanIntermediate
- RussianFluent
Industry experience
- Media & Entertainment
- Software & Internet
- Manufacturing
- Professional Services
More experts in Winnipeg, Canada
Work experience· 4 roles
Created detailed 3D models of Airbus A330 and SSJ100 for MS Flight Simulator using Blender and Substance Painter, significantly enhancing the flight simulation experience for users.
Created interior, architecture, and product renders for private studies and designers; photographed products, architecture, and factory renders for numerous brands and advertising efforts.
Produced detailed product renders for construction equipment using Blender and 3ds Max, which are still used in client catalogs, social media, and websites.
Education
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