I'm Ruhat Bilal Bilici, a team leader and creative technologist focused on crafting immersive, cross-platform game and simulation experiences. I lead multidisciplinary teams across game development, design, and publishing, and I thrive on turning bold ideas into playable prototypes and shipped products. Over the last several years I've built and mentored 30+ developers, artists, and designers at Welfish Studio, led titles like Rust & Roots and Hyper Rider to publisher releases, and collaborated with international partners across PC, console, mobile, Web3, and VR/AR.

Ruhat Bilal Bilici

I'm Ruhat Bilal Bilici, a team leader and creative technologist focused on crafting immersive, cross-platform game and simulation experiences. I lead multidisciplinary teams across game development, design, and publishing, and I thrive on turning bold ideas into playable prototypes and shipped products. Over the last several years I've built and mentored 30+ developers, artists, and designers at Welfish Studio, led titles like Rust & Roots and Hyper Rider to publisher releases, and collaborated with international partners across PC, console, mobile, Web3, and VR/AR.

Available to hire

I’m Ruhat Bilal Bilici, a team leader and creative technologist focused on crafting immersive, cross-platform game and simulation experiences. I lead multidisciplinary teams across game development, design, and publishing, and I thrive on turning bold ideas into playable prototypes and shipped products.

Over the last several years I’ve built and mentored 30+ developers, artists, and designers at Welfish Studio, led titles like Rust & Roots and Hyper Rider to publisher releases, and collaborated with international partners across PC, console, mobile, Web3, and VR/AR.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

Turkish
Fluent
English
Fluent

Work Experience

Founder & CEO at Wolfish Studio
January 1, 2022 - Present
Led company operations across game development and simulation projects; built publisher and investor relations, closing multiple international deals.
Unity Developer at Bottle Caps Studio
January 1, 2021 - January 1, 2022
Built prototypes for PC/Console titles; contributed to 2021-2022
Digital Content Producer at EU Projects
January 1, 2020 - January 1, 2021
Designed branding and campaign materials for inclusion and health care awareness campaigns.
Founder & CEO at Welfish Studio
January 1, 2022 - Present
Led company operations across game development and simulation projects; built publisher relations, closed international deals; led growth and strategic partnerships across PC, console, mobile, VR/AR and Web3 initiatives.
Unity Developer at Bottle Cap Studio
January 1, 2021 - January 1, 2022
Built prototypes and vertical slices for PC/console games; contributed to gameplay features and rapid iteration.

Education

Bachelor of Engineering in Computer Engineering (Incomplete) at Karabük University
January 1, 2019 - February 24, 2026
Bachelor's degree in Computer Engineering at Karabük University, Faculty of Engineering
January 1, 2018 - February 24, 2026
Bachelor of Science in Computer Engineering at Karabük University – Faculty of Engineering
January 1, 2018 - January 1, 2019
Continuation studies in Computer Engineering at Karabük University – Faculty of Engineering
January 1, 2019 - March 3, 2026

Qualifications

Youth Voice Competition – Honorable Mention
January 1, 2021 - December 31, 2021
Pre-Incubation Program – ODTÜ Teknokent ATO M
January 1, 2022 - December 31, 2024
Youth Voice Competition
January 1, 2021 - February 24, 2026
ODTÜ Teknokent ATO-M Pre-Incubation Program
January 1, 2022 - January 1, 2024
Honorable Mention - Youth & Sports Ministry Competition
January 1, 2021 - February 24, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services