Elena Pavlova
Game Writer and Narrative Designer with five years of professional game-development experience, specializing in character-driven interactive storytelling, branching dialogue, quest design, lore, and worldbuilding for…
About
Game Writer and Narrative Designer with five years of professional game-development experience, specializing in character-driven interactive storytelling, branching dialogue, quest design, lore, and worldbuilding for sci-fi and speculative settings. Experienced in narrative consequence, player agency, and maintaining consistent voice across large fictional universes, including close cross-team collaboration in MMO production.
- 28 years' experience
- Joined February 2026
Skills· 18
Languages
- BulgarianFluent
- EnglishFluent
- RussianFluent
- FrenchAdvanced
- ChineseAdvanced
- Spanish; CastilianBeginner
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Education
- Professional Services
More experts in Sofia, Bulgaria
Work experience· 9 roles
Sole Game Writer and Narrative Designer for the upcoming MMORPG “Scars of Honor”. Owned core worldbuilding, story arcs, character and faction backstories, quest dialogue, lore, and all narrative in-game text and documentation. Helped establish the game world and created a lore bible to maintain setting and terminology consistency across departments. Produced narrative briefs for concept art and audio, reviewed deliverables against story intent, and collaborated across disciplines as production needs evolved. Authored player-facing and public-facing project website content.
Sole Game Writer and Narrative Designer for the upcoming MMORPG Scars of Honor. Contributed to worldbuilding, including the initial creation of the world and its map (later updated by the current GD team), development of story arcs, character backstories, quest dialogues, and lore with a strong historical foundation. Created a lore bible used by multiple departments. Authored all narrative content across the project, including in-game texts and dialogues (in progress), narrative documentation, story-related website info, briefs for concept artists and audio teams, and internal creative materials.
Sole Game Writer and Narrative Designer for the upcoming MMORPG Scars of Honor. Contributed to worldbuilding, story arcs, character backstories, quest dialogues, and lore; created a lore bible used by multiple departments; authored in-game texts, dialogues, narrative documentation, story-related website info, briefs for concept artists and audio teams, and internal creative materials.
Education
Certifications and awards
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