I have been working as a game and graphic designer since the age of 14. I'm highly proficient in a wide range of tools including Blender, Marvelous Designer / Clo 3D, Adobe Photoshop, Illustrator, 3DS Max, Substance Painter, ZBrush, and many lesser-known but powerful programs. For over 16 years, I've been creating and publishing custom content for The Sims (although I've also experimented with other games throughout the years). I have a strong creative drive and love designing clothing, characters, textures, and accessories—each piece backed by a clear marketing strategy and concept. My interests and knowledge span multiple fields, such as marketing, photography, rendering, lighting, drawing, artificial intelligence, and post-production. Over the years, I've completed numerous courses in graphic design, animation, AI, and more. I'm confident in giving and receiving feedback and know how to lead creative workflows efficiently. Since 2021, I’ve run my own Patreon page, releasing new Sims content, and I have trained freelancers in every step of my production process. In 2024, I left Pixel Pool to launch and grow my own creative company.

Hristo Pivev

I have been working as a game and graphic designer since the age of 14. I'm highly proficient in a wide range of tools including Blender, Marvelous Designer / Clo 3D, Adobe Photoshop, Illustrator, 3DS Max, Substance Painter, ZBrush, and many lesser-known but powerful programs. For over 16 years, I've been creating and publishing custom content for The Sims (although I've also experimented with other games throughout the years). I have a strong creative drive and love designing clothing, characters, textures, and accessories—each piece backed by a clear marketing strategy and concept. My interests and knowledge span multiple fields, such as marketing, photography, rendering, lighting, drawing, artificial intelligence, and post-production. Over the years, I've completed numerous courses in graphic design, animation, AI, and more. I'm confident in giving and receiving feedback and know how to lead creative workflows efficiently. Since 2021, I’ve run my own Patreon page, releasing new Sims content, and I have trained freelancers in every step of my production process. In 2024, I left Pixel Pool to launch and grow my own creative company.

Available to hire

I have been working as a game and graphic designer since the age of 14. I’m highly proficient in a wide range of tools including Blender, Marvelous Designer / Clo 3D, Adobe Photoshop, Illustrator, 3DS Max, Substance Painter, ZBrush, and many lesser-known but powerful programs. For over 16 years, I’ve been creating and publishing custom content for The Sims (although I’ve also experimented with other games throughout the years). I have a strong creative drive and love designing clothing, characters, textures, and accessories—each piece backed by a clear marketing strategy and concept.

My interests and knowledge span multiple fields, such as marketing, photography, rendering, lighting, drawing, artificial intelligence, and post-production. Over the years, I’ve completed numerous courses in graphic design, animation, AI, and more. I’m confident in giving and receiving feedback and know how to lead creative workflows efficiently. Since 2021, I’ve run my own Patreon page, releasing new Sims content, and I have trained freelancers in every step of my production process. In 2024, I left Pixel Pool to launch and grow my own creative company.

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Language

Bulgarian
Fluent
English
Fluent

Work Experience

Project Lead & QA Specialist at Pixel Pool EOOD
January 1, 2025 - January 1, 2026
In 2025, took on expanded responsibilities as Project Lead & QA Specialist; led comprehensive quality assurance across all production assets, delivering structured, actionable feedback; ensured technical accuracy, visual consistency, and client alignment; coordinated task distribution to maintain an efficient production pipeline; company later closed its Bulgarian office, ending local operations.
Founder / Creative Director at Self-employed – Creative Company
January 1, 2024 - Present
Left Pixel Pool in 2024 to launch and grow my own creative company, overseeing design, animation, and content production across projects.
Content Creator & Patreon Developer at Patreon (Self-employed)
January 1, 2021 - Present
Since 2021, independently releasing new Sims content on Patreon; creating and marketing custom clothing, poses, deco, and presentations; building a steady audience and revenue stream.
Senior 3D Designer at Pixel Pool EOOD
January 1, 2020 - January 1, 2024
Created and documented in-house 3D asset workflows; mentored colleagues; worked daily with Blender, Clo3D, Marvelous Designer, 3DS Max, Photoshop, Illustrator, ZBrush; contributed to product pipelines and asset quality.
Content Creator at The Sims (Community Content for The Sims series)
January 1, 2009 - January 1, 2013
Began creating clothing for The Sims 2 in 2009; built and published custom content, developing a portfolio of clothing, accessories, textures, and presentations for ongoing income.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet