Hey, I’m Sama (Nasia). I’m an experienced Real-Time 3D Asset Artist with a diverse portfolio spanning games, film, and virtual reality projects. I specialize in creating visually compelling assets and ensuring they’re optimized and game-ready. I enjoy collaborating with teams to meet deadlines and deliver high-quality results. I’m known for reliability, a flexible approach to changing project needs, and for leading and mentoring junior artists to help teams adapt quickly. I’m excited to bring my skills to new projects and contribute to your company’s success.

Athanasia Stasinopoulou

Hey, I’m Sama (Nasia). I’m an experienced Real-Time 3D Asset Artist with a diverse portfolio spanning games, film, and virtual reality projects. I specialize in creating visually compelling assets and ensuring they’re optimized and game-ready. I enjoy collaborating with teams to meet deadlines and deliver high-quality results. I’m known for reliability, a flexible approach to changing project needs, and for leading and mentoring junior artists to help teams adapt quickly. I’m excited to bring my skills to new projects and contribute to your company’s success.

Available to hire

Hey, I’m Sama (Nasia). I’m an experienced Real-Time 3D Asset Artist with a diverse portfolio spanning games, film, and virtual reality projects. I specialize in creating visually compelling assets and ensuring they’re optimized and game-ready. I enjoy collaborating with teams to meet deadlines and deliver high-quality results.

I’m known for reliability, a flexible approach to changing project needs, and for leading and mentoring junior artists to help teams adapt quickly. I’m excited to bring my skills to new projects and contribute to your company’s success.

See more

Language

English
Fluent
Greek, Modern
Advanced

Work Experience

3D Artist at Metaheights
June 1, 2023 - January 1, 2026
Created 3D assets and environments from start to finish (3D design, unwrapping, retopology, texturing, LODs, Unity packages, renders). Collaborated with artists, animators, and programmers to deliver projects on time and within budget. Solved technical challenges with innovative approaches, improving final quality and reducing production time. Adapted to varying project requirements by learning new software and techniques. Mentored junior artists on best practices and industry standards in 3D modeling and texturing.
Art Director at GREEN PIXEL PRODUCTIONS
February 1, 2024 - February 1, 2024
Elevated brand awareness by creating visually striking marketing materials for print and digital campaigns. Collaborated with cross-functional teams to ensure cohesive visual storytelling in product packaging designs. Developed event branding materials and contributed to successful trade shows and conferences. Delivered consistent visual messaging across channels and managed design team resources by delegating tasks based on strengths and workload. Produced realistic visual presentations to enhance team communication and collaboration.
3D Asset Creator at Bamboo Labs
December 1, 2020 - May 1, 2023
Created 3D game-ready assets for RPG/MMO games from start to finish (modeling, retopology, UV unwrap, texturing). Created sound designs for in-game characters and objects. Produced 3D animations and videos for the marketing team. Created graphics and posters for marketing.
Art Director at VulCon2 2022 PROELECTRO
February 1, 2022 - June 1, 2022
Improved brand consistency by developing and implementing visual guidelines across platforms. Maximized project efficiency with strict adherence to deadlines and budgets. Produced collateral to support marketing campaigns and visually communicated concepts. Led to a 3 Award-winning Exhibition for Vulcan Forged.

Education

Architect Engineer at University Of Thessaly
January 11, 2030 - June 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services