I’m an experienced 3D Artist and Game Developer specializing in visually compelling 3D assets and interactive experiences using Unity and Unreal Engine. I deliver high-quality results on time while staying adaptable to evolving project and technical requirements. I also support team efforts by mentoring less experienced colleagues and helping them quickly adapt to team workflows and production standards. I’m excited to contribute my artistic and technical skills to innovative projects and become a valuable member of your team.

ATHANASIA STASINOPOULOU

I’m an experienced 3D Artist and Game Developer specializing in visually compelling 3D assets and interactive experiences using Unity and Unreal Engine. I deliver high-quality results on time while staying adaptable to evolving project and technical requirements. I also support team efforts by mentoring less experienced colleagues and helping them quickly adapt to team workflows and production standards. I’m excited to contribute my artistic and technical skills to innovative projects and become a valuable member of your team.

Available to hire

I’m an experienced 3D Artist and Game Developer specializing in visually compelling 3D assets and interactive experiences using Unity and Unreal Engine. I deliver high-quality results on time while staying adaptable to evolving project and technical requirements.

I also support team efforts by mentoring less experienced colleagues and helping them quickly adapt to team workflows and production standards. I’m excited to contribute my artistic and technical skills to innovative projects and become a valuable member of your team.

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Language

English
Fluent
Greek, Modern
Advanced

Work Experience

Art Director at GREEN PIXEL PRODUCTIONS
February 1, 2024 - February 1, 2024
Elevated brand awareness by creating visually striking marketing materials for print and digital campaigns. Collaborated with cross-functional teams to ensure cohesive visual storytelling in product packaging designs. Developed event branding materials and contributed to successful trade shows and conferences. Delivered consistent visual messaging across channels and managed design team resources by delegating tasks based on strengths and workload. Produced realistic visual presentations to enhance team communication and collaboration.
3D Artist at Metaheights
June 1, 2023 - January 1, 2026
Created 3D assets and environments from start to finish (3D design, unwrapping, retopology, texturing, LODs, Unity packages, renders). Collaborated with artists, animators, and programmers to deliver projects on time and within budget. Solved technical challenges with innovative approaches, improving final quality and reducing production time. Adapted to varying project requirements by learning new software and techniques. Mentored junior artists on best practices and industry standards in 3D modeling and texturing.
Art Director at VulCon2 2022 PROELECTRO
February 1, 2022 - June 1, 2022
Improved brand consistency by developing and implementing visual guidelines across platforms. Maximized project efficiency with strict adherence to deadlines and budgets. Produced collateral to support marketing campaigns and visually communicated concepts. Led to a 3 Award-winning Exhibition for Vulcan Forged.
3D Asset Creator at Bamboo Labs
December 1, 2020 - May 1, 2023
Created 3D game-ready assets for RPG/MMO games from start to finish (modeling, retopology, UV unwrap, texturing). Created sound designs for in-game characters and objects. Produced 3D animations and videos for the marketing team. Created graphics and posters for marketing.

Education

Architect Engineer at University Of Thessaly
January 11, 2030 - June 1, 2026
Architect Engineer at University Of Thessaly
January 11, 2030 - June 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services