Available to hire
I am a passionate Game Designer with over a decade of experience in developing large-scale games. My focus lies in creating memorable experiences that emphasize teamwork and player choice, while collaborating with various disciplines throughout the game development process.
Skills
Experience Level
Expert
Work Experience
Lead Game Designer at Offworld Industries
February 1, 2022 - October 1, 2025Led design direction and gameplay systems for Squad, a large-scale tactical FPS with 100-player battles. Oversaw feature design, balance systems, and world design across multiple environments and factions.
Lead Game Designer at Redstone Interactive
September 1, 2020 - January 31, 2022Defined gameplay systems and level design for Beyond the Wire, a WWI multiplayer FPS emphasizing tension and teamwork.
Junior Designer / Lead Designer at Other Ocean Interactive
April 1, 2017 - November 30, 2019Directed design for Project Winter, a social survival game focused on tension, trust, and emergent storytelling.
QA Project Manager / Lead QA Analyst / QA Analyst at Sculpin QA
December 1, 2011 - April 30, 2017Progressed through multiple roles leading QA and design collaboration for major game and enterprise projects.
Signal Operator at Canadian Armed Forces
May 1, 2019 - PresentProvide tactical communications support and coordination in complex environments.
Education
coursework at University of Prince Edward Island
January 1, 2007 - May 1, 2007Qualifications
Industry Experience
Gaming, Media & Entertainment
Skills
Experience Level
Expert
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