Hi there! I’m Jeremiah, a creative programmer and Digital Media Master's student in Atlanta. I currently study @Georgia Tech, where I focus on game design and analysis, interactive systems, and experimental approaches to interaction and meaning-making in digital media. My work often sits at the intersection of code, play, and theory, blending technical systems with expressive and speculative design. I build interactive experiences across games, creative coding projects, and mobile apps—often exploring mechanics as arguments and systems that shape player behavior and interpretation. Outside of school and work, I enjoy songwriting on my guitar, playing video games, exploring digital art, and getting lost in a good book. Let’s connect!

Jeremiah Timberlake

Hi there! I’m Jeremiah, a creative programmer and Digital Media Master's student in Atlanta. I currently study @Georgia Tech, where I focus on game design and analysis, interactive systems, and experimental approaches to interaction and meaning-making in digital media. My work often sits at the intersection of code, play, and theory, blending technical systems with expressive and speculative design. I build interactive experiences across games, creative coding projects, and mobile apps—often exploring mechanics as arguments and systems that shape player behavior and interpretation. Outside of school and work, I enjoy songwriting on my guitar, playing video games, exploring digital art, and getting lost in a good book. Let’s connect!

Available to hire

Hi there!
I’m Jeremiah, a creative programmer and Digital Media Master’s student in Atlanta.

I currently study @Georgia Tech, where I focus on game design and analysis, interactive systems, and experimental approaches to interaction and meaning-making in digital media. My work often sits at the intersection of code, play, and theory, blending technical systems with expressive and speculative design.

I build interactive experiences across games, creative coding projects, and mobile apps—often exploring mechanics as arguments and systems that shape player behavior and interpretation.

Outside of school and work, I enjoy songwriting on my guitar, playing video games, exploring digital art, and getting lost in a good book.

Let’s connect!

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Software Developer at Expressive Machinery Lab - Georgia Institute of Technology
August 18, 2025 - December 12, 2025
The following was completed at Georgia Tech's Expressive Machinery Lab for the LuminAI project, an interactive art installation in which participants can engage in collaborative movement improvisation with an artificially intelligent virtual dance partner. - Developed a modular ONNX inference pipeline in Unity to classify real-time user movement data from Azure Kinect body tracking sensors using new Keras-trained deep learning models - Implemented a ModelMovementManager C# system to handle model loading, inference, and output processing via the Microsoft.ML.OnnxRuntime library - Integrated model predictions into LuminAI’s gesture search logic, enabling AI-based retrieval of similar movement patterns from the database - Connected the ML inference results to LuminAI’s interactive UI, displaying live category predictions (Space, Spine, Limb, Floor) during user interaction - Optimized cross-script data flow and error handling to ensure stable, real-time classification and visualization within Unity’s state-driven architecture

Education

Bachelor of Science in Computer Science; Bachelor of Arts in Music in the Liberal Arts at Elon University
August 18, 2020 - May 24, 2024
Master of Science in Digital Media at Georgia Institute of Technology
August 18, 2025 - May 1, 2027

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education