Available to hire
I’m a dedicated and versatile computer science student specializing in digital experience. I have hands-on experience in game development, 2D/3D/XR rendering, mobile development, and full-stack software engineering.
I’m motivated to apply technical skills and creative problem-solving to innovative interactive projects, collaborating well in teams and delivering polished, cross-platform solutions.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Dutch
Fluent
Nepali
Intermediate
French
Beginner
Work Experience
Retail Associate at Colruyt
January 1, 2022 - January 1, 2025Developed leadership and rapid decision-making skills by efficiently coordinating actions at checkout during peak hours. Maintained high standards of customer service and positive communication over three years. Currently stopped due to knee injury.
Assistant, Sales (Student Job) at ALTERNATE
January 1, 2020 - December 31, 2020Enhanced consultative sales skills, advising customers on optimal computer hardware and parts selection based on specific needs. Recommended network security standards upgrades, demonstrating awareness of IT infrastructure best practices.
Retail Sales Associate at Colruyt
January 1, 2022 - January 1, 2025Developed leadership and rapid decision-making skills by efficiently coordinating actions at checkout during peak hours. Maintained high standards of customer service and positive communication over three years.
Project Developer at JUK3D MUSIC BOX
January 1, 2025 - PresentBuilt a functional IoT-enabled music box combining Raspberry Pi hardware with a Java/Spring Boot backend and a React Native controller. Implemented real-time communication via WebSockets between the mobile app and hardware and demonstrated end-to-end system integration across hardware, mobile, and back-end technologies. Focused on robust UI and cross-platform compatibility.
Dynamic Flow Engine Developer at Personal / AR World Projects
January 1, 2025 - PresentCreated a dynamic flow engine web app (Java Spring Boot, Vue.js, MongoDB) to handle extensible flows. Implemented a modular step system, designed for easy extension, and ensured cross-platform UI/UX. Demonstrated IoT-friendly architecture with REST and WebSocket integration.
Mobile App Developer at AXXES Carpooling Application
January 1, 2024 - PresentDeveloped a feature-rich mobile carpooling application using React Native frontend and a Java Spring Boot backend; implemented cross-platform UI/UX, data handling, and user management; integrated with backend services and ensured robust performance.
Game Developer at AR World / Fractured
January 1, 2025 - PresentDeveloped a complete 2D puzzle platformer 'Fractured' in Godot Engine (C#) with AR components. Designed assets in Figma; implemented gameplay mechanics, physics, and state management; AR integration demonstrated and the project placed as runner-up in AR World.
Mobile Flutter Developer at Food Rescue App (Personal Project)
January 1, 2025 - PresentBuilt a Flutter-based mobile application to help rescue food for students living alone. Focused on UI/UX, cross-platform compatibility, and a responsive design supporting families as well.
Education
Bachelor of Computer Science at University Colleges Leuven-Limburg (UCLL)
January 1, 2023 - January 1, 2026Bachelor of Civil Engineering at KU Leuven
January 1, 2021 - January 1, 2023Bachelor of Civil Engineering at KU Leuven
January 1, 2021 - January 1, 2023Bachelor of Computer Science at KU Leuven
January 1, 2023 - January 1, 2026Qualifications
Driving License B
January 11, 2030 - March 13, 2026Driving License A
January 11, 2030 - March 13, 2026Industry Experience
Software & Internet, Gaming, Education, Media & Entertainment, Retail
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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