Available to hire
Hi, I’m Pranjali Soni, a game and level designer with experience shipping VR experiences, casual games, and blockchain-based gameplay concepts. I enjoy turning concept ideas into playable levels, balancing core loops, and crafting comfortable, engaging experiences that minimize motion sickness.
I’ve collaborated with cross-functional teams on documentation (GDD/TDD), UI/UX design, asset pipelines, and player testing. I’m excited by new challenges in game design, rapid prototyping, and helping players feel rewarded as they explore my creations.
Experience Level
Language
English
Fluent
Work Experience
Game / Level Designer at Shaurya Infosoft Pvt. Ltd.
April 1, 2025 - PresentDesigned VR game experiences with concept design, level design, and TDD, prioritizing player comfort and minimizing sensory conflicts. Led end-to-end design for experiences, including concept documentation, UI/UX, and art documentation. Contributed to a blockchain-based skill game with cryptocurrency trading mechanics and designed multiple casual games focusing on onboarding and core loops.
Simulation Game Designer at Saathi
May 1, 2024 - March 1, 2025Worked on Paintball Tennis Smash Tapzi; conducted UX research, supported level blockouts, map design, and spatial layouts to improve gameplay flow. Analyzed player behavior and feedback to inform design decisions. Independently designed two games focusing on core gameplay and level design.
Junior Game Designer at Adsdack Media (Zomob Games)
December 1, 2023 - April 1, 2025Assisted Senior Game Designer, conducted UX research for kids-focused game and an FPS shooter; created and maintained game design documentation. Supported level blockouts, map design, and spatial layouts to enhance gameplay flow. Independently designed two games focusing on core gameplay and level design.
Game UI/UX Internship at Soui Mez
June 1, 2023 - July 1, 2023Crafted UI/UX components and documentation for game projects; contributed to cross-functional collaboration and design tooling.
Game Designer at Saathi
May 1, 2024 - March 31, 2025Designed multiple casual and kid-focused games; conducted UX research to inform onboarding, core loops, and engagement; created and maintained game design documentation.
Game UI/UX Internship at Soumez
June 1, 2023 - July 31, 2023Gained hands-on experience in game UI/UX, wireframing and documentation; collaborated cross-functionally to refine UI flows and asset integration.
Education
Game & Level Design at National Institute of Fashion Technology, Jodhpur
January 1, 2020 - January 1, 2024Bachelor of Design (B.Des) in Game & Level Design at National Institute of Fashion Technology, Jodhpur
January 1, 2020 - December 31, 2024Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
Experience Level
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