I’m a Toronto-based Storyboard Artist, Background Artist, and Illustrator with more than a decade of experience shaping visual narratives across animation, film, advertising, publishing, and branded media. Through translating scripts and creative concepts into compelling visual storytelling, I have contributed to projects ranging from animated series development to commercial campaigns and illustrated publications. I have collaborated with leading creative teams at studios including Smiley Guy Studios and Culture Creative & Company, where I developed immersive environments, prop designs, and storyboards that supported production pipelines and strengthened visual continuity across animated productions. My work spans concept design, background illustration, props design, character development, and sequential storytelling, helping directors and producers visualize narratives from early concept through final production. In addition to studio work, I have delivered creative assets for global advertising and media clients through agencies such as Dentsu, producing illustrated campaigns and storyboard sequences that enhanced brand storytelling and audience engagement. My body of work also includes graphic novels, children's publishing, and independent comic development, demonstrating a multidisciplinary approach to visual communication. I work fluently across modern digital pipelines using Adobe Creative Suite, Clip Studio Paint and Procreate combining strong traditional drawing foundations with contemporary animation workflows. Recognized for collaborative leadership, visual problem-solving, and the ability to deliver high-quality artwork under tight production timelines, I hope to continue to contribute to the evolving landscape of visual storytelling.

Benjamin Roboly

I’m a Toronto-based Storyboard Artist, Background Artist, and Illustrator with more than a decade of experience shaping visual narratives across animation, film, advertising, publishing, and branded media. Through translating scripts and creative concepts into compelling visual storytelling, I have contributed to projects ranging from animated series development to commercial campaigns and illustrated publications. I have collaborated with leading creative teams at studios including Smiley Guy Studios and Culture Creative & Company, where I developed immersive environments, prop designs, and storyboards that supported production pipelines and strengthened visual continuity across animated productions. My work spans concept design, background illustration, props design, character development, and sequential storytelling, helping directors and producers visualize narratives from early concept through final production. In addition to studio work, I have delivered creative assets for global advertising and media clients through agencies such as Dentsu, producing illustrated campaigns and storyboard sequences that enhanced brand storytelling and audience engagement. My body of work also includes graphic novels, children's publishing, and independent comic development, demonstrating a multidisciplinary approach to visual communication. I work fluently across modern digital pipelines using Adobe Creative Suite, Clip Studio Paint and Procreate combining strong traditional drawing foundations with contemporary animation workflows. Recognized for collaborative leadership, visual problem-solving, and the ability to deliver high-quality artwork under tight production timelines, I hope to continue to contribute to the evolving landscape of visual storytelling.

Available to hire

I’m a Toronto-based Storyboard Artist, Background Artist, and Illustrator with more than a decade of experience shaping visual narratives across animation, film, advertising, publishing, and branded media. Through translating scripts and creative concepts into compelling visual storytelling, I have contributed to projects ranging from animated series development to commercial campaigns and illustrated publications.
I have collaborated with leading creative teams at studios including Smiley Guy Studios and Culture Creative & Company, where I developed immersive environments, prop designs, and storyboards that supported production pipelines and strengthened visual continuity across animated productions. My work spans concept design, background illustration, props design, character development, and sequential storytelling, helping directors and producers visualize narratives from early concept through final production.

In addition to studio work, I have delivered creative assets for global advertising and media clients through agencies such as Dentsu, producing illustrated campaigns and storyboard sequences that enhanced brand storytelling and audience engagement. My body of work also includes graphic novels, children’s publishing, and independent comic development, demonstrating a multidisciplinary approach to visual communication.
I work fluently across modern digital pipelines using Adobe Creative Suite, Clip Studio Paint and Procreate combining strong traditional drawing foundations with contemporary animation workflows. Recognized for collaborative leadership, visual problem-solving, and the ability to deliver high-quality artwork under tight production timelines, I hope to continue to contribute to the evolving landscape of visual storytelling.

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Language

English
Fluent

Work Experience

Artist / Concept Designer at Blue Pencil Studio
January 1, 2024 - January 1, 2025
Designed original environment, prop, and character concepts establishing the visual identity and tone for a corporate video pitch package. Collaborated with directors, writers, and production teams to translate briefs into visual concepts, delivering sketches and digital illustrations to accelerate pre-production. Developed concept art, mood boards, and style frames guiding animation, modeling, and set design, ensuring visual consistency and minimizing revisions. Prototyped ideas with Photoshop, Procreate, and 3D visualization workflows to strengthen client engagement and inform creative decisions.
Pre-Production Design & Illustration at Teddy Bear Commandos
January 1, 2024 - January 1, 2025
Conceptualized and developed original character designs, environments, and visual concepts for a children's comic book series. Produced pre-production sketches, style frames, and concept illustrations establishing artistic direction and visual cohesion for characters, scenes, and environmental settings. Refined character expressions, environment details, and composition to strengthen storytelling and audience appeal. Created production-ready digital illustrations using Illustrator, Photoshop, and Procreate for layout and publishing pipelines.
Illustrator / Graphic Designer / Branding and Promotion at Breakout
January 1, 2016 - January 1, 2025
Designed promotional artwork, on-site banner graphics, and branded merchandise for a Tabletop Gaming Convention. Collaborated with event organizers to ensure creative direction aligned with event branding and audience engagement goals. Developed visual branding assets across marketing materials, including promotional graphics and multiple t-shirt designs, strengthening event identity. Produced production-ready artwork for print and digital platforms, managing the full creative workflow from concept through final illustration.
Background & Prop Artist at Smiley Guy Studios
January 1, 2019 - January 1, 2023
Designed and illustrated detailed background environments and prop assets aligned with narrative direction, color scripts, and established visual style guidelines for multiple animated productions, ensuring scene continuity and supporting visual storytelling. Collaborated with art directors, layout artists, and animation teams to translate storyboards into immersive environments, refining composition, perspective, and prop placement. Improved production workflow by developing organized prop libraries and reusable environment elements, enabling faster scene assembly while maintaining quality. Used Photoshop, Illustrator, Blender, and Toon Boom for production-ready backgrounds and textures.
Illustrator / Graphic Designer at Nuklear Shield
January 1, 2016 - January 1, 2017
Designed and finalized the official brand logo for Dr. Max; created two custom product illustrations for packaging; led end-to-end illustration and design process from concept to final production-ready assets.
Creator / Writer / Artist at Boxcars
January 1, 2015 - January 1, 2017
Developed an original comic strip series from concept to publication, combining writing, illustration, and storytelling. Managed layout, lettering, and formatting for print and digital editions, ensuring consistent visual style and readability. Led character design, panel composition, and plot development, delivering polished content for target audiences.
Storyboard Artist at Studio M
January 1, 2014 - January 1, 2016
Produced high-quality storyboard sequences for national commercial campaigns, translating scripts into clear visual narratives. Maintained consistent style, tone, and visual clarity under tight deadlines. Led the storyboard development from initial concept sketches to finalized sequences, collaborating with directors, creative teams, and clients.
Illustrator / Graphic Designer at Tamahagane Arts
January 1, 2013 - January 1, 2015
Developed a series of Japanese brush and ink illustrations, translating traditional sword-making techniques into visually compelling artwork. Collaborated on branding and promotional materials, leading the full creative process from concept sketches to final artwork, adapting traditional styles for modern print and digital media.
Page Artist / Cover Artist at The Hockey Lockout
January 1, 2013 - January 1, 2014
Illustrated interior pages for a children's book and designed the cover art, leading illustration from concept to final production-ready assets.
StoryBoard Artist at Revolver Films
January 1, 2023 - Present
Illustrated interior pages and cover art for a children's book; collaborated with author and editorial team to refine storyboards and visual storytelling; developed sequential storyboards to plan narrative flow; used Photoshop and Procreate to create high-quality, print-ready illustrations.
Advertising / Illustration at Dentsu
January 1, 2021 - Present
Developed and illustrated comic book-style advertising for Lexus, combining traditional drawing with digital inking and coloring to create engaging campaigns. Led the creative process from concept to final delivery, optimizing artwork for cross-channel digital distribution.
Character Design at Leon Wu
January 1, 2019 - Present
Designed and developed original characters for a TTRPG scenario, collaborating with the game development team to ensure alignment with gameplay mechanics, tone, and audience expectations. Led iterative character design from concept sketches to final polished illustrations for playtesting and publication.
Storyboard Artist at Mirum Agency
January 1, 2018 - January 1, 2018
Developed detailed storyboards for Baron Samedi Rum commercials, translating the brand's dark aesthetic into dynamic sequences. Collaborated with the creative team to maintain visual consistency and refined boards through client feedback.
Graphic Designer / Logo Design at Origin Blades
January 1, 2018 - January 1, 2018
Designed a bilingual logo set for a blacksmith atelier, translating artisanal craftsmanship into a versatile visual identity. Led the full creative process from concept to final production-ready assets for packaging, marketing, and digital use.
Background Artist at Damnation's Edge
January 1, 2018 - January 1, 2018
Collaborated with the lead artist to design detailed backgrounds for internal comic book page art; applied digital inking and texturing to enhance depth and atmosphere; produced production-ready backgrounds for print and digital formats.
StoryBoard Artist at Kegan Sant Inc.
January 1, 2018 - January 1, 2018
Translated commercial scripts into two complete 30-second storyboard sequences; led storyboard development from script to final visual frames; delivered presentation-ready boards for client review.
Illustrator / Artist at Danny Gorny
January 1, 2018 - January 1, 2018
Developed original character concepts for the Sleep Walkers television series pitch; created a detailed cover illustration for the pitch package; led visual storytelling for the pitch materials.
Writer / Artist at Kegan Sant Inc.
January 1, 2018 - January 1, 2018
Conceptualized and produced a complete two-page graphic story; wrote engaging script content and created accompanying illustrations; managed end-to-end creative process for the pitch.
StoryBoard Artist at Go Lucky
January 1, 2017 - January 1, 2017
Developed multiple storyboards illustrating brand-driven concepts for commercial campaigns; collaborated with the Creative Director to ensure visual consistency with brand guidelines.
StoryBoard Artist at Livewire
January 1, 2017 - January 1, 2017
Developed detailed storyboard sequences for an animated automotive trade show presentation; visualized motion graphics and display concepts in collaboration with directors and technical teams.
Page Artist / Cover Artist at Insight Comics
January 1, 2017 - Present
Illustrated interior pages for Clockwork Lives; collaborated with writers and editors to interpret narrative and maintain pacing; contributed to production-ready page layouts.
Graphic Designer / Logo Design at Clayson Construction Services
January 1, 2017 - January 1, 2017
Conceptualized and designed a professional logo for a contracting business; led the full creative process from concept to final production-ready assets for branding across materials.
StoryBoard Artist at Suneeva
January 1, 2016 - January 1, 2016
Translated script concepts into detailed storyboard sequences for a national Crown Royal campaign; led development from script to visual frames and aligned with brand direction.
Artist / Concept Designer at Media Mercenaries Corp.
January 1, 2016 - January 1, 2016
Developed original character concepts and key visuals for Lil Illuminati; created a pitch-cover illustration; led visual development for concept assets.
Writer / Artist at Atlantis Pleiadian
January 1, 2016 - January 1, 2016
Wrote and illustrated a short comic book as a visual companion to a musical album; collaborated with musician to integrate imagery with themes; managed end-to-end production.
Page Artist at Rock Bottom
January 1, 2014 - January 1, 2014
Designed characters and visual style; illustrated interior pages in collaboration with the author; led the creative process from concept to final pages.
Page Layout Asst. / Digital Graphics and Patterns at Captain Canuck
January 1, 2014 - January 1, 2014
Designed sci-fi interface graphics; assisted in digital patterns and graphic elements; supported end-to-end page layout for production.
Character Design / Page Artist at Eclipse
January 1, 2014 - January 1, 2014
Designed original character concepts and produced the first five pages for pitch material; led creative development from concept to final artwork.
StoryBoard Artist at KIA
January 1, 2014 - January 1, 2014
Translated commercial scripts into detailed storyboards; produced presentation-ready boards and collaborated with directors and production teams.
Storyboard Artist at Culture Creative & Company
January 1, 2013 - January 1, 2013
Developed detailed storyboard sequences for Popcorn Pictures' Sadie; refined shot composition, pacing, and visual storytelling for production planning.
Graphic Designer / Logo Design at Dandy Lamb
January 1, 2013 - January 1, 2013
Created a custom illustrative logo and mascot for a textile startup; collaborated with owner to shape brand identity; delivered scalable assets for print and digital use.
Artist / Layout & Design at Self-Promotional Sketchbook
January 1, 2012 - January 1, 2012
Compiled a diverse portfolio; designed overall layout and composition; prepared print-ready and digital portfolio materials.
Writer / Artist / Letterer / Layout & Design at Catch me in the Rye
January 1, 2012 - January 1, 2012
Wrote, illustrated, and lettered an independent comic book; managed publication layout and production readiness.
Storyboard Artist at Culture Creative & Company
January 1, 2012 - January 1, 2012
Developed storyboard sequences for Patch Town; supported pre-visualization and production planning.
Illustrator / Graphic Designer at Dark Horse Espresso
January 1, 2012 - January 1, 2012
Created T-shirt design and a custom illustration for a Toronto espresso shop chain; led branding and promotional design.
Storyboard Artist at Culture Creative & Company
January 1, 2011 - January 1, 2011
Illustrated storyboards for Louise Riel; translated scripts and director notes into dynamic frames for pitching.
Storyboard Artist at Culture Creative & Company
January 1, 2011 - January 1, 2011
Storyboarded portions for Into the Light; developed sequential visuals to guide filming and pre-production planning.

Education

Visual Arts Fundamentals & Sequential Arts at Max The Mutt Animation School
January 1, 2009 - March 16, 2026
Realist Figurative Art Atelier & Animation Workshop at Angel Studios
January 1, 2000 - March 16, 2026
Advertising & Design at George Brown College
January 1, 1998 - March 16, 2026
High School Diploma at George S. Henry Academy
January 1, 1993 - March 16, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Other