I am Rashmi Shah, a junior UX designer with a Computer Science background who loves turning research insights into simple, accessible digital experiences. I specialize in usability testing, interaction design, and data-informed decision-making, and I enjoy translating complex concepts into intuitive web and mobile interfaces. My work blends research with practical design, focusing on improving task efficiency and accessibility while ensuring a satisfying user experience. Proficient in Figma, prototyping, analytics, and accessible design, I thrive in end-to-end UX workflows and cross-functional collaboration.

Rashmi Mrugank Shah

I am Rashmi Shah, a junior UX designer with a Computer Science background who loves turning research insights into simple, accessible digital experiences. I specialize in usability testing, interaction design, and data-informed decision-making, and I enjoy translating complex concepts into intuitive web and mobile interfaces. My work blends research with practical design, focusing on improving task efficiency and accessibility while ensuring a satisfying user experience. Proficient in Figma, prototyping, analytics, and accessible design, I thrive in end-to-end UX workflows and cross-functional collaboration.

Available to hire

I am Rashmi Shah, a junior UX designer with a Computer Science background who loves turning research insights into simple, accessible digital experiences. I specialize in usability testing, interaction design, and data-informed decision-making, and I enjoy translating complex concepts into intuitive web and mobile interfaces.

My work blends research with practical design, focusing on improving task efficiency and accessibility while ensuring a satisfying user experience. Proficient in Figma, prototyping, analytics, and accessible design, I thrive in end-to-end UX workflows and cross-functional collaboration.

See more

Language

English
Fluent
Hindi
Advanced
Marathi (Marāṭhī)
Advanced

Work Experience

Experience Design & User Experience Intern at Odishon Corp. dba DOSE
February 1, 2026 - Present
Redesigning GetDose website to improve content clarity, scannability, and cognitive load for neurodivergent users. Developing accessible light/dark mode palettes meeting contrast standards; refined typography, spacing, and layout to reduce visual clutter. Designing visual emphasis patterns to guide user attention and highlight key information.
Research Assistant – Brain-Computer Interaction (BCI) at California State University, Fresno
June 1, 2025 - September 1, 2025
Conducted structured literature reviews analyzing 100+ peer-reviewed studies on cognitive interface systems. Categorized research methodologies and interface design parameters to identify patterns and usability gaps. Synthesized complex technical findings into structured comparisons, taxonomies, and discussion sections. Designed Power BI dashboards to visualize research trends and improve interpretability for collaborators.
Software Developer Intern at Mhaswadkar Electronic Industries Pvt. Ltd.
March 1, 2022 - April 1, 2022
Designed responsive user interfaces and core user flows for an optician e-commerce website, enabling online product discovery and purchases. Applied HCI principles and UX best practices to improve navigation clarity, accessibility, and overall usability. Implemented interactive UI components (contact forms, product ordering flows) using HTML, CSS, and JavaScript. Collaborated with stakeholders to translate functional requirements into intuitive interface solutions.
Project Leader at Pinterest Usability Enhancement (UX Research & Redesign)
September 1, 2014 - December 1, 2014
Led a 3-member team to evaluate Pinterest’s updated interface through hypothesis-driven usability testing. Designed and iterated interactive Figma prototypes to test layout, navigation, and interaction changes. Conducted controlled usability studies (Control, Experimental, Hawthorne groups) using task-based testing and surveys. Improved usability with the redesigned interface: 100% task completion, reduced task time to 1 min 15 sec, decreased error rates to 40%, and higher user confidence and satisfaction. Further optimized in iterative version with task time reduced to 55 sec, error rate down to 33%, and enhanced clarity and ease of use with labeled icons.
Project Leader at Academic Food Delivery App (UX Design & Prototyping)
August 1, 2022 - November 1, 2022
Led the UX design and prototyping for an academic mobile application concept focused on food discovery and ordering. Designed user flows, screen layouts, and interaction patterns to demonstrate an intuitive ordering experience. Created wireframes and UI screens and integrated them into a functional prototype using Android Studio (Java). Coordinated with backend logic and location-based features, ensuring design consistency across the app. Managed task planning, documentation, and final presentation for academic evaluation.
Design & User Experience Intern at Odishon Corp. dba DOSE
February 1, 2026 - Present
Redesigning GetDose website to improve content clarity, scannability, and cognitive load for neurodivergent users; developing accessible light/dark mode palettes meeting contrast standards; refined typography, spacing, and layout to reduce visual clutter; designing visual emphasis patterns to guide user attention and highlight key information.
Project Leader at Pinterest Usability Enhancement (UX Research & Redesign)
September 1, 2024 - December 1, 2024
Led a 3-member team to evaluate Pinterest’s updated interface through hypothesis-driven usability testing; designed and iterated interactive Figma prototypes to test layout, navigation, and interaction changes; conducted controlled usability studies and surveys; achieved improved usability metrics and clearer design language.
Project Leader at Food Delivery App (UX Design & Prototyping)
August 1, 2022 - November 1, 2022
Led the UX design and prototyping for an academic mobile application concept focused on food discovery and ordering; designed user flows, screen layouts, and interaction patterns to demonstrate an intuitive ordering experience; created wireframes and UI screens, integrated into a functional prototype using Android Studio; coordinated with backend and location-based features to ensure design consistency across the app.

Education

Master of Science, Computer Science at California State University, Fresno
January 11, 2030 - December 1, 2025
Bachelor of Engineering, Computer Engineering at Savitribai Phule Pune University, India
January 11, 2030 - May 1, 2023
Associate of Computer Engineering at Maharashtra State Board of Technical Education, India
January 11, 2030 - May 1, 2020
Master of Science, Computer Science at California State University, Fresno, CA
January 11, 2030 - December 1, 2025
Bachelor of Engineering, Computer Engineering at Savitribai Phule Pune University, India
January 11, 2030 - May 1, 2023
Associate of Computer Engineering at Maharashtra State Board of Technical Education, India
January 11, 2030 - May 1, 2020

Qualifications

Responsive Web Design
January 11, 2030 - March 17, 2026
JavaScript Algorithms and Data Structures
January 11, 2030 - March 17, 2026
Responsive Web Design
January 11, 2030 - March 17, 2026
JavaScript Algorithms and Data Structures
January 11, 2030 - March 17, 2026

Industry Experience

Software & Internet, Education, Professional Services, Media & Entertainment, Retail, Other