Available to hire
I am a passionate Senior 3D Artist and Animator with a rich background in character art and animation for games and XR. My focus is on delivering high-quality, immersive experiences that resonate with players and audiences. Collaborating with talented teams, I continually seek to innovate and refine my craft to push the boundaries of visual storytelling. I thrive in dynamic environments and love the challenge of bringing characters and worlds to life through animation.
Experience Level
Work Experience
Senior 3D Art Generalist and Animator at Reflection Games
August 1, 2024 - PresentOwn end-to-end 3D art creation, from characters and props to gameplay and cinematic assets. Deliver polished character and asset animations supporting both interactive and cinematic experiences.
Co-Founder Senior Technical Artist and Animator at Spatial Delivery
April 1, 2024 - PresentCraft shaders, assets, and animations for immersive spatial experiences on visionOS. Design hyper-realistic environments that enhance presence and realism, blending art, animation, and technical skill to push visual fidelity in spatial computing.
Animation Director at Skyship Studios
July 1, 2015 - PresentDeveloped animation style and supported the setup of art and animation pipelines. Executed all technical art tasks, including character rigging, animation controller setup, shaders, and materials.
Senior Technical Artist and Animator at Project Archer
April 1, 2020 - March 1, 2024Built and animated AR content with a focus on visual clarity and expressive motion. Explored and established animation and visual standards through hands-on R&D.
3D Animator at Lost Boys Interactive
February 1, 2020 - March 1, 2020Animated stylized characters and assets to enhance cinematic storytelling. Crafted visually cohesive, stylized animation supporting narrative and tone.
Artist and Animator at Zymo Interactive
January 1, 2012 - November 1, 2019Built and animated characters and assets for in-game and cinematic use. Integrated art content in Maya and Unity to support visual quality and smooth gameplay.
Artist and Animator at Frozen Codebase
April 1, 2008 - February 1, 2012Created high-quality art and animation assets, specializing in shaders, character rigging, and pipeline optimization. Collaborated cross-functionally to deliver high-quality character motion and cinematic sequences.
Education
Bachelor of Arts at The Art Institute of Phoenix
January 1, 2001 - January 1, 2005Bachelor of Arts - BA at The Art Institute of Phoenix
January 1, 2001 - January 1, 2005Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
Hire a Animator
We have the best animator experts on Twine. Hire a animator in Kirkland today.