Hi, I’m Marius. I’ve been in the game industry for almost 12 years, currently serving as a Creative Director. My journey began in Arts & Design, equipping me with essential skills in illustration and product-design. Over the years, I’ve had the opportunity to work on RTS, action-adventure, fantasy RPGs, and sci-fi shooters, initially as a designer and occasionally as a producer. My focus has been on concept development, game aesthetics, narrative, and system design, and I’ve loved contributing to a wide range of projects in this ever-evolving industry.
Values that guide my work: passion drives motivation; a successful product is usually a mix of features from previous good products; our work is constant iteration; failure is part of the path to success; when in doubt, choose clarity over discretion; don’t fall in love with your ideas—be your own first critic; strive to be original but keep it simple.
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