I am a creative technology leader with 10+ years of experience designing and delivering large-scale interactive systems, games, and immersive digital products. I bridge technical execution, product strategy, and creative direction, leading cross-functional teams across engineering, design, art, backend, and production to ship complex experiences from concept to launch. I thrive on building scalable architectures and real-time, multiplayer, and XR experiences that engage global audiences. I lead with curiosity, collaboration, and a user-first mindset, delivering high-impact experiences for brands and consumer platforms across Web, Mobile, AR/VR, Spatial Computing, AI, and IoT.

Tanmay Gupte

I am a creative technology leader with 10+ years of experience designing and delivering large-scale interactive systems, games, and immersive digital products. I bridge technical execution, product strategy, and creative direction, leading cross-functional teams across engineering, design, art, backend, and production to ship complex experiences from concept to launch. I thrive on building scalable architectures and real-time, multiplayer, and XR experiences that engage global audiences. I lead with curiosity, collaboration, and a user-first mindset, delivering high-impact experiences for brands and consumer platforms across Web, Mobile, AR/VR, Spatial Computing, AI, and IoT.

Available to hire

I am a creative technology leader with 10+ years of experience designing and delivering large-scale interactive systems, games, and immersive digital products. I bridge technical execution, product strategy, and creative direction, leading cross-functional teams across engineering, design, art, backend, and production to ship complex experiences from concept to launch. I thrive on building scalable architectures and real-time, multiplayer, and XR experiences that engage global audiences.

I lead with curiosity, collaboration, and a user-first mindset, delivering high-impact experiences for brands and consumer platforms across Web, Mobile, AR/VR, Spatial Computing, AI, and IoT.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Advanced
Hindi
Advanced
Marathi (Marāṭhī)
Advanced

Work Experience

Head of Creative Technology at Ronin Labs
October 1, 2023 - Present
Lead delivery of interactive products across games, XR, and marketing technology, aligning architecture, product strategy, and cross-functional execution. Directed engineering, backend, and design teams to ship complex interactive products from concept to launch. Owned roadmaps, sprint planning, and delivery strategy across multiple initiatives. Built marketing tech platforms including Meta Ads analytics tools for WhatsApp marketing, an Instagram creator marketplace, and social media automation systems. Delivered experiences across Web, Mobile, AR/VR, Spatial Computing, AI, and IoT. Architected real-time and multiplayer systems ensuring scalable performance. Led development of Mixology XR, a mixed-reality experience that teaches cocktail-making through immersive spatial interactions.
Principal Engineer at Hypernova Interactive
October 1, 2021 - September 30, 2023
Led engineering architecture for an India-themed open-world mobile game. Architected core game framework for multi-platform support (Android, iOS, PC, PlayStation). Designed foundational systems including Quest Framework, Weapons & Combat Systems, Asset Streaming Pipelines, and Performance Optimization Layers. Managed engineering teams and coordinated development across design, art, and production teams. Defined coding standards, architecture patterns, and system scalability strategies.
Full Stack Engineer at Mrkt365 Corp.
July 1, 2018 - July 31, 2021
Developed an AI-assisted marketing intelligence and workforce analytics platform. Built scalable backend systems using Python (Django). Developed frontend applications using Angular, TypeScript, JavaScript. Integrated 20+ marketing and analytics APIs including Google Ads, Meta Ads, LinkedIn, and Google Analytics. Designed an SEO scanning engine to analyze websites and generate optimization insights. Built data aggregation pipelines for marketing analytics dashboards.
Game Developer at Hypernova Interactive
September 1, 2016 - September 30, 2018
Worked on multiplayer e-sports titles and mobile games using Unity. Developed real-time multiplayer systems. Built gameplay systems and AI logic. Created Unity Editor tools and automation extensions.
Lead Game Developer at Resurrection Games
October 1, 2015 - May 31, 2017
Developed multiple casual games and managed the full production cycle including gameplay programming, monetization systems, and publishing. Got greenlit on Steam within 10 days for E-Sports Tycoon.
Game Developer at Game zop
March 1, 2016 - September 30, 2016
Led development of 30+ HTML5 games and helped establish the entire game development pipeline. Set up development environment, test environments, build automations, multiple deployment targets, analytics and compressions.
Game Developer at FITH Media Pvt. Ltd & JetSynthesys Pvt. Ltd. (Pune Division)
December 1, 2013 - September 30, 2015
Developed celebrity-themed 3D games in Unity. Contributed to mobile gaming platform with OTA mini-games. Created a turn-based multiplayer card game: client in Adobe AIR with Starling, server in SmartFoxServer with Java plugins.

Education

Master of Computer Applications (MCA) at SRM University
January 1, 2011 - December 31, 2014
Bachelor of Science (B.S.) , Information Technology at R.D. National College
January 1, 2008 - December 31, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Education