I hold a Ph.D. in Computer Science and am passionate about using AI to create innovative 3D content creation tools. With years of experience in both academia and the industry, I focus on AR/VR/MR and game development. I also enjoy teaching and sharing my knowledge with aspiring developers.

Haikun (Quincy) Huang, Ph.D.

I hold a Ph.D. in Computer Science and am passionate about using AI to create innovative 3D content creation tools. With years of experience in both academia and the industry, I focus on AR/VR/MR and game development. I also enjoy teaching and sharing my knowledge with aspiring developers.

Available to hire

I hold a Ph.D. in Computer Science and am passionate about using AI to create innovative 3D content creation tools. With years of experience in both academia and the industry, I focus on AR/VR/MR and game development. I also enjoy teaching and sharing my knowledge with aspiring developers.

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Experience Level

Language

English
Advanced
Chinese
Fluent

Work Experience

Postdoctoral Researcher at George Mason University
January 1, 2020 - Present
Conducting research in AR/VR/MR game design and providing technical support to students.
Teaching/Researching Assistant at UMass Boston
January 1, 2017 - January 1, 2022
Assisted in various computer science courses and engaged in research activities related to game design and AI.
Data Analysis Engineer at Guangzhou Kingpoint CO.,LTD
January 1, 2008 - January 1, 2009
Provided data analysis services for China Mobile's customer package design.

Education

Ph.D. at UMass Boston
September 1, 2016 - May 1, 2020
Bachelor at UMass Boston
September 1, 2012 - May 1, 2016
Bachelor at South China University of Technology
September 1, 2006 - June 1, 2008
Application Development at South China Institute of Software Engineering GZU
September 1, 2003 - June 1, 2006

Qualifications

Unity Certified Professional: Programmer
January 1, 2025 - March 26, 2026

Industry Experience

Education, Gaming, Professional Services, Media & Entertainment

Experience Level