Full-stack developer with experience building scalable web applications using Java Spring Boot, MyBatis, and Vue.js. Developed backend systems with a focus on clean architecture, data handling, and API design, alongside responsive frontend interfaces. Also experienced in game development, designing and implementing systems for 2D/3D animated environments, including custom map coordination and feature mechanics for stylized game worlds. Strong foundation in system design, networking concepts, and performance optimization, with a practical approach to problem-solving and a preference for efficient, simple solutions.

Howard Li

Full-stack developer with experience building scalable web applications using Java Spring Boot, MyBatis, and Vue.js. Developed backend systems with a focus on clean architecture, data handling, and API design, alongside responsive frontend interfaces. Also experienced in game development, designing and implementing systems for 2D/3D animated environments, including custom map coordination and feature mechanics for stylized game worlds. Strong foundation in system design, networking concepts, and performance optimization, with a practical approach to problem-solving and a preference for efficient, simple solutions.

Available to hire

Full-stack developer with experience building scalable web applications using Java Spring Boot, MyBatis, and Vue.js. Developed backend systems with a focus on clean architecture, data handling, and API design, alongside responsive frontend interfaces.

Also experienced in game development, designing and implementing systems for 2D/3D animated environments, including custom map coordination and feature mechanics for stylized game worlds.

Strong foundation in system design, networking concepts, and performance optimization, with a practical approach to problem-solving and a preference for efficient, simple solutions.

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Experience Level

Language

English
Advanced

Work Experience

3D Artist at Huan Gui
August 1, 2025 - December 31, 2025
Created high-quality 3D assets for immersive experiences using Blender, including flora, terrain, and interactive objects to enhance project visuals.
Full Stack Developer at CodeCraft
July 1, 2024 - November 30, 2024
Spearheaded development of sophisticated prediction models for IMDb scores, leveraging a diverse and complex dataset comprising categorical, numerical, ordinal, and text attributes; built robust front-end and back-end components to support scalable data-driven applications.
Algorithm Designer at Independent Project (Tetris Game)
February 1, 2024 - May 31, 2024
Designed and implemented an advanced AI algorithm for a competitive puzzle game (Tetris), focusing on optimal solution finding and efficiency.
Data Analyst at Kaggle
February 1, 2024 - May 31, 2024
Designed and implemented data-driven approaches for IMDB score prediction to participate in Kaggle competitions; performed data preprocessing, feature engineering, and model evaluation.
Software Engineer Intern at Sinopec Group
December 1, 2023 - January 31, 2024
Acquired comprehensive knowledge in blockchain technology, cryptography, and distributed systems, while honing skills in full-stack development and Linux administration.

Education

Bachelor of Science in Computing and Software Systems at University of Melbourne
January 11, 2030 - March 28, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment