Hi, I’m Siarhei Tkachenka—a composer and sound designer with a long-running background in electronic music since 2009.
Since 2019, I’ve focused on cinematic and interactive audio for games, creating atmospheric, emotional, and narrative-driven soundscapes that blend electronic production with cinematic composition techniques.
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https://store.steampowered.com/app/1290090/The_Wicked_Days/
A fast-paced action shooter set in a godforsaken wilderness. Unexplained events turn out to be echoes of the characters’ troubled past. Arm yourself to the teeth, jump into a vehicle, and set off to explore a dangerous world in search of answers.
https://store.steampowered.com/app/1189650/Post_Scriptum_CTG_Collectible_Token_Game/
Post Scriptum Collectible Token Game is a turn based strategy game, which is one of the entertainments that patrons have in taverns of the gloomy post-apocalyptic world Post Scriptum. The game is based on creating your own army of collectible coins, that turn into formidable warriors on the playing field
The soundtrack builds an atmospheric sound world shaped around the idea of aftermath — a space where events have already unfolded, yet their emotional and narrative echoes remain present.
The music moves between minimal ambient textures and more intense, rhythm-driven moments, supporting exploration, tension, and dramatic progression within the game. Each track functions as part of a cohesive sonic environment, designed to enhance immersion and deepen the player’s connection to the world of CTG.
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