Designer with 7+ years of experience bridging visual creativity and UX strategy. I thrive in ambiguous spaces, using research and design to bring clarity and alignment. My work spans from building 0→1 products to scaling national platforms. I care deeply about thoughtful design—one that balances usability, craft, and real impact. Currently leading design teams across education and esports platforms, focusing on cross-tribe collaboration, scalable design systems, and user-centered product strategy across INA Digital Edu and partners.

Elvaretta Angelina

Designer with 7+ years of experience bridging visual creativity and UX strategy. I thrive in ambiguous spaces, using research and design to bring clarity and alignment. My work spans from building 0→1 products to scaling national platforms. I care deeply about thoughtful design—one that balances usability, craft, and real impact. Currently leading design teams across education and esports platforms, focusing on cross-tribe collaboration, scalable design systems, and user-centered product strategy across INA Digital Edu and partners.

Available to hire

Designer with 7+ years of experience bridging visual creativity and UX strategy. I thrive in ambiguous spaces, using research and design to bring clarity and alignment. My work spans from building 0→1 products to scaling national platforms. I care deeply about thoughtful design—one that balances usability, craft, and real impact.

Currently leading design teams across education and esports platforms, focusing on cross-tribe collaboration, scalable design systems, and user-centered product strategy across INA Digital Edu and partners.

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Language

English
Fluent
Indonesian
Fluent

Work Experience

Design Lead at INA Digital Edu
January 1, 2026 - Present
Lead the design team for Rumah Pendidikan, INA Digital Edu's core platform that unifies multiple education products into one cohesive experience. Oversee cross-tribe integration delivery, design resource management, and product discovery initiatives.
Design Lead at TALON Esports
January 1, 2025 - October 1, 2025
Designed a 0→1 fan engagement app, blending esports stats with fan experiences inspired by K-pop fandom culture. Collaborated cross-functionally with an international team to design key features and establish a scalable design system.
Senior Product Designer at SISTER (Indonesian National Lecturer Platform)
July 1, 2021 - December 31, 2024
Redesigned workflows to comply with new national regulations, shifting focus from administrative reporting to lecturer growth and development. Led workshops, discovery research, and alignment with government stakeholders. Led design for an ecosystem serving 1M+ students, universities, companies, and program/admin teams. Simplified multi-stakeholder documentation flows, reducing errors and manual workload while increasing participation. Built the design system, and led prototyping and user testing across multi-user flows.
Product Designer at Happy Fresh
August 1, 2020 - July 31, 2021
Improved order management flows for Shopper and Driver apps through usability testing and prototyping. Collaborated with regional teams to refine global design standards and improve discoverability across markets.
Design Lead at INA Digital Edu – Rumah Pendidikan
January 1, 2026 - Present
Lead the design team for Rumah Pendidikan, INA Digital Edu's core platform that unifies multiple education products into one cohesive experience. Oversee cross-tribe integration delivery, design resource management, and product discovery initiatives.

Education

Master in Media Design at Keio University, Japan
January 1, 2018 - January 1, 2020
Bachelor of Design at Bandung Institute of Technology, Indonesia
January 1, 2013 - January 1, 2017

Qualifications

MEXT Top Global University Scholarship
March 1, 2020 - April 6, 2026
Keio University Degree Completion Scholarship
January 11, 2030 - April 6, 2026

Industry Experience

Education, Government, Gaming, Media & Entertainment, Software & Internet, Professional Services