Senior Software Engineer and Technical Project Manager with experience building customer-facing platforms, scalable backend systems, and automation solutions across gaming, mobile advertising, cloud gaming, industrial software, and analytics-driven products. Strong gaming background includes porting and validating game titles, working with Unity and Unreal Engine projects, release automation, QA workflows, and production support for live game environments. Skilled in React, TypeScript, Node.js, Python, C++, C#, .NET, cloud technologies, and AI-assisted workflows. I help businesses turn complex requirements into reliable, scalable solutions, with strong expertise in debugging, integrations, game platform support, process automation, and data-driven product improvements.
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