Available to hire
Hi, I’m Mitch Bailey, a multidisciplinary Audio Engineer and Project Manager passionate about creating immersive auditory experiences. I’m well-versed in sound design, game audio implementation, studio recording and mixing, post-production, and managing creative pipelines under tight constraints.
I thrive at the intersection of technical craft and collaborative leadership, delivering high-quality audio for games, film, and live events while keeping teams inspired and on schedule.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Work Experience
Audio Engineer at Second Pulse Sound
January 1, 2026 - PresentFreelance audio engineering work on game audio, post production for film and media, and 3D spatial sound technology; proficient with Pro Tools, Ableton, Unity, Wwise, Izotope, FabFilter, Waves, SSL, Dante, XP4L, Max for Live, Lua, TouchOSC.
Project Manager at Electronic Arts (EA) Studio
September 1, 2020 - January 31, 2022Managed sprint-based planning and delivery of software development, audio, and animation work within the UFC 5 Dev Team; implemented a brand-new Release Plan; redesigned Animation Development processes; established Change Management processes; created and deployed an Asset Management solution; managed JIRA spaces, dashboards, and cross-functional workflows.
Project Manager at Private Music & Arts Festival
March 1, 2022 - July 31, 2024Tracked festival and event budgets; led large-scale meetings to plan and prioritize projects and creative direction; oversaw onsite delivery, artist schedules and negotiations, site setup, and post-event reviews with growth planning.
Business Analyst at Beaver Landscape
May 1, 2020 - August 31, 2020Responsible for planning and implementing a new digital document management solution; analyzed client data storage and documentation tools; defined technical and functional requirements; migrated client data to a new platform; led training and operations for the new solution.
Technical Recruiter at TEK Systems
May 1, 2018 - March 31, 2020Full-cycle recruiting for multiple clients across BC; drove strategic business development; identified gaps in processes and team structure; led sourcing strategies, defined project scope and deliverables; negotiated budgets and contracts; conducted interviews and client feedback sessions; created onboarding and training materials.
Project Manager / Franchise Owner at College Pro (Franchise)
January 1, 2016 - January 31, 2018Owned and operated a general contracting business delivering painting and window cleaning services to residential and commercial clients; managed multiple consecutive projects from start to finish; budgeting, scheduling, labor allocation, material purchases, conflict resolution, and client feedback; recruited and mentored staff.
Education
Diploma in Audio Engineering & Music Production at SAE Institute
March 1, 2026 - April 8, 2026Bachelor of Arts, Science, Technology & Society at University of Calgary
April 1, 2017 - April 8, 2026Minor in Business Management & Society at Haskayne School of Business, University of Calgary
January 11, 2030 - April 8, 2026Qualifications
Wwise Fundamentals (Audiokinetic)
January 1, 2026 - April 8, 2026AVID Certified Pro Tools Game Audio Specialist
January 1, 2026 - April 8, 2026Dante Level 1 (3rd Edition)
January 1, 2026 - April 8, 2026AVID Certified Pro Tools Specialist
October 1, 2025 - April 8, 2026Project Management Professional (PMP)
February 1, 2025 - April 8, 2026Certificate in Business Analysis, Sauder School of Business - University of British Columbia
February 1, 2021 - April 8, 2026Entry Certificate in Business Analysis (ECBA), International Institute of Business Analysis
April 1, 2020 - April 8, 2026Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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