Hello! I am a multidisciplinary visual artist and 2D illustrator based in Recoleta, Argentina. I specialize in character design, hand-drawn illustration, and frame-by-frame animation, blending organic warmth with the technical precision needed for entertainment and software projects. I bring extensive experience in character design, digital illustration, and frame-by-frame animation, delivering cohesive visuals across editorial, packaging, and game assets. I collaborate with international brands and independent authors to develop unique visual identities, from editorial illustrations to commercial packaging and game assets. I manage the full creative lifecycle of each project, from initial concepts and sketches through to final print-ready and digital assets, always adapting my style to meet specific goals and ensure high-quality results.…

Andrea Chersia

Hello! I am a multidisciplinary visual artist and 2D illustrator based in Recoleta, Argentina. I specialize in character design, hand-drawn illustration, and frame-by-frame animation, blending organic warmth with the technical precision needed for entertainment and software projects. I bring extensive experience in character design, digital illustration, and frame-by-frame animation, delivering cohesive visuals across editorial, packaging, and game assets. I collaborate with international brands and independent authors to develop unique visual identities, from editorial illustrations to commercial packaging and game assets. I manage the full creative lifecycle of each project, from initial concepts and sketches through to final print-ready and digital assets, always adapting my style to meet specific goals and ensure high-quality results.…

Available to hire

Hello! I am a multidisciplinary visual artist and 2D illustrator based in Recoleta, Argentina. I specialize in character design, hand-drawn illustration, and frame-by-frame animation, blending organic warmth with the technical precision needed for entertainment and software projects. I bring extensive experience in character design, digital illustration, and frame-by-frame animation, delivering cohesive visuals across editorial, packaging, and game assets.

I collaborate with international brands and independent authors to develop unique visual identities, from editorial illustrations to commercial packaging and game assets. I manage the full creative lifecycle of each project, from initial concepts and sketches through to final print-ready and digital assets, always adapting my style to meet specific goals and ensure high-quality results.

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Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

Pixel Artist / Animator at Mega Cat Studios
March 1, 2022 - May 31, 2024
Executed high-quality frame-by-frame pixel art animations for God of War: Sons of Sparta and Bitzee; developed dynamic combat sequences and atmospheric 2D effects; contributed to the visual development of Bitzee and adapted animations to meet technical constraints while maintaining a charming and responsive user experience; collaborated with art directors and developers to integrate assets into the production pipeline using Aseprite and traditional animation principles.
Pixel Artist / Animator at Solarbots Labs
January 1, 2019 - Present
Animated high-fidelity pixel art characters within an RPG framework; created environmental assets and VFX tailored for a blockchain-integrated ecosystem; developed complex frame-by-frame animations for combat skills, idle states, and interactive world elements; optimized visuals for seamless integration into game engines.

Education

Bachelor of Arts in Graphic Design at Universidad de Margarita
January 1, 2015 - December 31, 2019
Author Illustration Certification (Professional Training) at Venezuela Escuela de Arte Multimedia DAVINCI
January 11, 2030 - April 10, 2026

Qualifications

Author Illustration Certification
January 11, 2030 - April 10, 2026

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services, Other