Hi, I’m Julia Bilenko, a Senior Concept Artist with 10+ years of experience in themed entertainment, experiential design, and visual development for large-scale environments. I translate early direction into clear, production-ready visuals across multiple concurrent projects, collaborating closely with Art Directors and production teams to refine visual direction and ensure cohesive output. I thrive in autonomous, fast-paced settings and am known for my reliable communication, consistency, and ability to push through iterative design towards polished final assets. I work effectively across 2D/3D/motion teams, with a solid understanding of production workflows, asset development, and client-facing presentations. I enjoy mentoring junior artists, maintaining branding standards, and shaping storytelling visuals from concept to delivery, always aiming for high quality and impactful experiences in themed environments.

Julia Bilenko

Hi, I’m Julia Bilenko, a Senior Concept Artist with 10+ years of experience in themed entertainment, experiential design, and visual development for large-scale environments. I translate early direction into clear, production-ready visuals across multiple concurrent projects, collaborating closely with Art Directors and production teams to refine visual direction and ensure cohesive output. I thrive in autonomous, fast-paced settings and am known for my reliable communication, consistency, and ability to push through iterative design towards polished final assets. I work effectively across 2D/3D/motion teams, with a solid understanding of production workflows, asset development, and client-facing presentations. I enjoy mentoring junior artists, maintaining branding standards, and shaping storytelling visuals from concept to delivery, always aiming for high quality and impactful experiences in themed environments.

Available to hire

Hi, I’m Julia Bilenko, a Senior Concept Artist with 10+ years of experience in themed entertainment, experiential design, and visual development for large-scale environments. I translate early direction into clear, production-ready visuals across multiple concurrent projects, collaborating closely with Art Directors and production teams to refine visual direction and ensure cohesive output. I thrive in autonomous, fast-paced settings and am known for my reliable communication, consistency, and ability to push through iterative design towards polished final assets.

I work effectively across 2D/3D/motion teams, with a solid understanding of production workflows, asset development, and client-facing presentations. I enjoy mentoring junior artists, maintaining branding standards, and shaping storytelling visuals from concept to delivery, always aiming for high quality and impactful experiences in themed environments.

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Language

English
Fluent

Work Experience

Concept Designer at Katapult
March 1, 2024 - March 1, 2026
Develop concept art and visual development for themed attractions, immersive environments, and experiential spaces. Work closely with Art Directors to refine visual direction through iterative sketching and design exploration. Produce production-ready concept artwork for environments, props, and narrative-driven spaces. Support multidisciplinary collaboration across 3D, motion, and design teams to ensure consistency of visual output. Contribute to presentation material and storytelling assets used for internal and client-facing reviews.
Senior Concept Artist at Scruffy Dog Design
March 1, 2017 - March 1, 2024
Generates ideas, curates concept art, and lifts the creative output of the concept art team. Mentors junior artists, provides first-line quality approval, and ensures consistent branding across artwork. Oversees the creative process from conceptualisation to final assets, maintaining high standards across theme park, resort, and experiential projects.
Artist & Concept Artist (Freelance) at Self-employed
January 1, 2014 - Present
Hand-Drawn Illustrations, Concept Art, Paintings, Character Design, Asset Design, Game Artwork, Interior Schematics.
Content Creator at Shutterstock
August 1, 2014 - Present
Created assets including vector patterns, illustrations, grunge designs, tropical designs, T-shirt concepts, geometric animals, and print designs.

Education

Bachelor's in Fine Art & Restoration at National Academy of Fine Art & Restoration
January 11, 2030 - April 22, 2026
Diploma in Fine Art & Restoration at National Academy of Fine Art & Restoration
January 11, 2030 - April 22, 2026

Qualifications

B-Corp Certified
March 1, 2024 - March 1, 2026

Industry Experience

Media & Entertainment, Travel & Hospitality, Professional Services, Manufacturing, Gaming