Hi, I’m Morgan Chen, a junior engineer with hands-on experience across gameplay, software, and web development. I enjoy turning design ideas into robust, maintainable code and collaborating with cross-functional teams to ship features that players love. I’m proficient in object-oriented programming, debugging, profiling, and performance optimization, with experience working in agile environments and contributing to QA. I’m seeking an entry-level engineering role with mentorship and growth opportunities.

Morgan Chen

Hi, I’m Morgan Chen, a junior engineer with hands-on experience across gameplay, software, and web development. I enjoy turning design ideas into robust, maintainable code and collaborating with cross-functional teams to ship features that players love. I’m proficient in object-oriented programming, debugging, profiling, and performance optimization, with experience working in agile environments and contributing to QA. I’m seeking an entry-level engineering role with mentorship and growth opportunities.

Available to hire

Hi, I’m Morgan Chen, a junior engineer with hands-on experience across gameplay, software, and web development. I enjoy turning design ideas into robust, maintainable code and collaborating with cross-functional teams to ship features that players love.

I’m proficient in object-oriented programming, debugging, profiling, and performance optimization, with experience working in agile environments and contributing to QA. I’m seeking an entry-level engineering role with mentorship and growth opportunities.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Gameplay Programming Intern at Island Officials LLC
May 1, 2025 - August 1, 2025
Implemented and debugged gameplay and software systems, translating design requirements into maintainable code. Collaborated with a remote, cross-functional team using agile workflows and version control. Optimized performance and resolved bugs across multiple builds, improving stability and responsiveness.
Game Programmer at Moonlighter Media
February 1, 2021 - May 1, 2024
Engineered gameplay mechanics, AI behaviors, and reusable systems using object-oriented design principles. Diagnosed and resolved complex technical issues through systematic debugging and profiling. Collaborated with designers, artists, and producers to align technical implementation with creative and product goals.
Lab Technician and Tutor at Camden County College - Blackwood, NJ
February 1, 2023 - May 1, 2024
Supported students with technical concepts, programming fundamentals, and problem-solving strategies. Maintained laboratory systems and ensured consistent operational and safety standards.
QA Tester at Thrive
February 1, 2020 - March 1, 2023
Tested new features and updates, documented defects, and verified fixes across multiple builds. Provided actionable QA feedback to developers, improving software quality, stability, and usability.

Education

B.S. in Computer Science at Wilmington University
January 11, 2030 - December 1, 2025
A.A.S. in Game Design & Development + Web Design & Development at Camden County College - Blackwood, NJ
January 11, 2030 - May 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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