I'm Kerem Pauwels, a multidisciplinary game designer and artist who loves blending storytelling with technical problem solving. I enjoy leading cross-functional teams to ship engaging, educational, and immersive experiences, from concept to iteration, and I thrive on turning player feedback into polished products. I am pursuing a BFA in Game Design with a CS minor at Northeastern University, with study abroad experiences in Dublin and Japan to sharpen a global, industry-focused perspective. My experience ranges from leading art and coding for VR projects to authoring game design documents and conducting iterative playtests to improve player engagement.

Kerem Pauwels

I'm Kerem Pauwels, a multidisciplinary game designer and artist who loves blending storytelling with technical problem solving. I enjoy leading cross-functional teams to ship engaging, educational, and immersive experiences, from concept to iteration, and I thrive on turning player feedback into polished products. I am pursuing a BFA in Game Design with a CS minor at Northeastern University, with study abroad experiences in Dublin and Japan to sharpen a global, industry-focused perspective. My experience ranges from leading art and coding for VR projects to authoring game design documents and conducting iterative playtests to improve player engagement.

Available to hire

I’m Kerem Pauwels, a multidisciplinary game designer and artist who loves blending storytelling with technical problem solving. I enjoy leading cross-functional teams to ship engaging, educational, and immersive experiences, from concept to iteration, and I thrive on turning player feedback into polished products.
I am pursuing a BFA in Game Design with a CS minor at Northeastern University, with study abroad experiences in Dublin and Japan to sharpen a global, industry-focused perspective. My experience ranges from leading art and coding for VR projects to authoring game design documents and conducting iterative playtests to improve player engagement.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Javanese
Advanced

Work Experience

Lead Artist and Coder at ShepherdXR
January 1, 2025 - August 31, 2025
Defined creative and technical strategy for an educational VR product, authoring an 8-page visual architecture document that aligned a cross-functional team. Designed modular asset system that reduced environment setup time by approximately 40%, improving production efficiency across sprints. Delivered 44 play levels across 5 themed worlds in a two-week sprint, managing scope, prioritization, and quality under tight deadlines. Built and iterated a user feedback system informed by user testing data, achieving 4.5/5 average user satisfaction score. Wrote C# scripts and developed custom visual tools to integrate art and CS pipelines, bridging technical and creative workstreams.
Solo Developer at Settlers of Hex, MagicYard
January 1, 2022 - December 31, 2022
Authored and pitched a comprehensive game design document to the co-founder of MagicYard, translating a creative concept into a structured product proposal. Designed 16 unique archetypes and a full storyline; ran iterative playtests and incorporated user feedback.
Research Assistant at Dartmouth College (Prof. Kevin L. Keller)
June 1, 2021 - August 31, 2021
Synthesized academic and industry literature on major brands (Uber, Google, Nike, and Amex) to update a Tuck Business School case study.

Education

Bachelor of Fine Arts at Northeastern University, College of Arts, Media and Design & Khoury College of Computer Sciences
January 11, 2030 - May 1, 2027
Study Abroad Program at UC Dublin, Ireland
September 1, 2023 - December 31, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education