I'm Dmitrii Smirnov, a Senior 3D Artist and 3D Generalist with over 10 years of experience delivering high-end CGI, product visualization, and real-time assets for marketing and e-commerce. I excel at shaping concepts into polished visuals, handling modeling, look development, textures, lighting, rendering, and post-production with a strong emphasis on realism and material quality. I collaborate across teams to produce sales-driven imagery under tight deadlines, spanning advertising, public media, and game production. I pride myself on clean presentation, consistent quality, and the ability to translate rough ideas into client-ready visuals that meet project goals and branding standards.

Dmitrii Smirnov

I'm Dmitrii Smirnov, a Senior 3D Artist and 3D Generalist with over 10 years of experience delivering high-end CGI, product visualization, and real-time assets for marketing and e-commerce. I excel at shaping concepts into polished visuals, handling modeling, look development, textures, lighting, rendering, and post-production with a strong emphasis on realism and material quality. I collaborate across teams to produce sales-driven imagery under tight deadlines, spanning advertising, public media, and game production. I pride myself on clean presentation, consistent quality, and the ability to translate rough ideas into client-ready visuals that meet project goals and branding standards.

Next availability:
May 24, 2026

I’m Dmitrii Smirnov, a Senior 3D Artist and 3D Generalist with over 10 years of experience delivering high-end CGI, product visualization, and real-time assets for marketing and e-commerce. I excel at shaping concepts into polished visuals, handling modeling, look development, textures, lighting, rendering, and post-production with a strong emphasis on realism and material quality.

I collaborate across teams to produce sales-driven imagery under tight deadlines, spanning advertising, public media, and game production. I pride myself on clean presentation, consistent quality, and the ability to translate rough ideas into client-ready visuals that meet project goals and branding standards.

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Work Experience

Senior 3D Artist / 3D Generalist at Convers
January 1, 2024 - Present
Create premium product visualizations and commercial CGI for marketing, e-commerce, and branded content. Handle the full production pipeline from concept interpretation and asset preparation to lighting, rendering, and final polish. Develop clean, sales-oriented imagery with strong focus on realism, material quality, composition, and visual consistency. Collaborate with internal teams across concept, graphics, and production to deliver polished client-ready results under tight deadlines.
3D Generalist / Lead 3D Artist at TASS
July 1, 2021 - Present
Produced 3D visuals and assets for public-facing media projects, special reports, and editorial storytelling. Worked across modeling, look development, rendering, and scene assembly for a wide range of topics and visual styles. Contributed to high-visibility projects including Luna-25, Doroga, Vysotki Moskvy, Avangard na Shabolovke, Letuchie Korabli, and Su-Checkmate.
Props 3D Artist at MY.GAMES
September 1, 2021 - Present
Created game-ready props and assets with attention to shape language, readability, and production requirements. Collaborated with art and design teams to support project goals while working within technical and stylistic constraints. Additional project details are covered by NDA.
Props 3D Artist at lan-project
January 1, 2014 - December 31, 2016
Modeled 3D assets based on technical drawings, sketches, and production requirements. Delivered accurate and detailed models for a variety of commercial tasks.
3D Artist for 3D Printing at KEN-TACH.RU
January 1, 2013 - December 31, 2014
Developed printable 3D models with attention to manufacturability and clean geometry. Worked on a range of custom object development tasks for 3D printing workflows.
3D Artist at P. A. Graphic Project
January 1, 2013 - December 31, 2014
Designed buildings and architectural elements for video mapping projects. Created visually strong 3D architectural content for presentation and projection use.
3D and 2D Designer at Interior Design Studio "Picasso"
January 1, 2012 - December 31, 2013
Created interior design concepts and visualizations in both 2D and 3D. Prepared presentation-ready interior scenes and design materials.

Education

Master's Degree in Engineering at Moscow Technological University (MIREA)
January 1, 2012 - December 31, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Retail