I am a multidisciplinary visual artist, designer, and educator with over 20 years of experience creating character designs, illustrations, and production art for games, film, and education. I’ve collaborated with studios and clients across education and media, translating complex briefs into engaging visuals and practical learning experiences. In my teaching roles I focus on cultivating creativity and technical skill, building hands-on curricula, and mentoring students from beginners to emerging professionals. I thrive in environments that blend art, design, and storytelling, and I’m passionate about helping others develop confidence and craft.

Dawood Marion

I am a multidisciplinary visual artist, designer, and educator with over 20 years of experience creating character designs, illustrations, and production art for games, film, and education. I’ve collaborated with studios and clients across education and media, translating complex briefs into engaging visuals and practical learning experiences. In my teaching roles I focus on cultivating creativity and technical skill, building hands-on curricula, and mentoring students from beginners to emerging professionals. I thrive in environments that blend art, design, and storytelling, and I’m passionate about helping others develop confidence and craft.

Available to hire

I am a multidisciplinary visual artist, designer, and educator with over 20 years of experience creating character designs, illustrations, and production art for games, film, and education. I’ve collaborated with studios and clients across education and media, translating complex briefs into engaging visuals and practical learning experiences.

In my teaching roles I focus on cultivating creativity and technical skill, building hands-on curricula, and mentoring students from beginners to emerging professionals. I thrive in environments that blend art, design, and storytelling, and I’m passionate about helping others develop confidence and craft.

See more

Language

English
Fluent

Work Experience

Graphic Design / Animation Teacher at Lighthouse Charter School
January 1, 2024 - Present
Developed and delivered curriculum for graphic design and animation for 9th and 11th grade students; conducted summative assessments; established learning targets for design fundamentals, visual storytelling, digital illustration, and prototype development.
Book Cover Illustrator at Maria Cristini (Two Feet In)
January 1, 2022 - January 1, 2022
Created an original book cover illustration that captures the essence of the author’s narrative; integrated Photoshop and Illustrator to craft a cohesive visual representation; collaborated with author and editorial team; delivered final artwork on time.
Digital Artist Instructor & Program Manager at Success Centers/TIBP San Francisco
January 1, 2018 - January 1, 2024
Instructed graphic design using Photoshop, Illustrator, Figma, and Gravity Sketch (VR); specialized in 3D sculpting for web development, gaming, NFT creation, and Metaverse environments; managed a team of 9 staff members.
Visual Arts Instructor at La Casa De Las Madres
January 1, 2012 - January 1, 2019
Led visual arts instruction for youth; designed and delivered programs focused on life drawing, painting, sculpture; influenced curriculum and impact in education.
Drawing Instructor at Sharon Art Studio
January 1, 2008 - January 1, 2016
Instructed youth and adults in life drawing, painting, sculpture; fostered creative expression and built foundational artistic skills.
Visual Arts Instructor at East Oakland School For The Arts
January 1, 2010 - January 1, 2012
Provided instruction in life drawing, painting, and sculpture; developed a curriculum aligned with California Visual Arts Standards; supported student artistic growth.
Visual Arts Instructor at UC Berkeley (BF OIT) – Berkeley Foundation for Opportunities in IT
January 1, 2010 - January 1, 2010
Designed curriculum introducing middle school students to production design foundations; taught advanced topics such as concept development, sculpture, and storyboarding.
Production Design Co-Instructor at Gnomon School for Visual Effects – Hollywood
January 1, 2007 - January 1, 2008
Instructed production design concepts; supervised advanced drawing and live-model figure studies with 3D kitbashed models.
Production Artist at Legacy Games
January 1, 2007 - January 1, 2007
Created character designs, storyboards, illustrations and video game assets for the shipped title 'Lost Cases of Sherlock Holmes'.
Concept Illustrator / Graphic Designer at Parero Design Group
January 1, 2008 - January 1, 2008
Created architectural concepts, technical drawings and digital renderings from art direction.
Production Artist at Seven Dollar Productions
January 1, 2008 - January 1, 2008
Editing and coloring animation frames using Photoshop; the animation project went on to the Brazilian Film Festival.
Concept Illustrator at Magnadyne Automotive Electronics
January 1, 2006 - January 1, 2006
Created concept illustrations and redesigned concepts from art direction; worked on pitch deck presentations.
Mural Painter at Caltrans / AHC Oakland
January 1, 2015 - January 1, 2015
Contributed to a public mural in West Oakland, California.
Book Cover Illustrator at Maria Cristini
January 1, 2022 - January 1, 2022
Created an original book cover illustration for Two Feet In, capturing the essence of the author’s narrative; integrated Photoshop and Illustrator to craft a cohesive visual representation; collaborated with author and editorial team; delivered final artwork on time.
Digital Arts Instructor & Program Manager at Success Centers / TIBP San Francisco
January 1, 2018 - January 1, 2024
Instructed graphic design using Adobe Photoshop, Illustrator, Figma, and Gravity Sketch (VR); specialized in 3D sculpting for web development, gaming, NFT creation, and Metaverse environments; managed a team of 9 staff.
Production Design Co-Instructor at Gnomon School of Visual Effects – Hollywood
January 1, 2007 - January 1, 2008
Instructed advanced drawing techniques for the human figure using live models, integrating 3D kitbashed models to enhance conceptual design and foster critical thinking in visual representation.
Drawing Instructor at Sharon Art Studio – San Francisco
January 1, 2008 - January 1, 2016
Instructed youth and adults in life drawing, painting, and sculpture, fostering creative expression and developing foundational artistic skills across diverse age groups.
Visual Arts Instructor at Berkeley Foundation for Opportunities in IT – UC Berkeley (BF0IT)
January 1, 2010 - January 1, 2010
Designed and implemented a curriculum introducing middle school students to the foundational principles of production design within the entertainment industry; taught concept development, sculpture, and storyboarding; cultivated technical skills and imaginative problem-solving.
Book Cover Illustrator at Jeff Hodge
January 1, 2009 - January 1, 2009
Created cover illustration for '101 Ways To Tell The Person You’re Dating Is Crazy'.

Education

Bachelor's Degree in Graphic Design at Westwood College of Technology
January 1, 2004 - January 1, 2006
Production Design at Gnomon School for Visual Effects
January 1, 2007 - January 1, 2008
Bachelor's Degree in Graphic Design at Westwood College of Technology
January 1, 2004 - January 1, 2006
Production Design at Gnomon School of Visual Effects
January 1, 2006 - January 1, 2008

Qualifications

Career Technical Education Teaching Credential (CTE)
January 11, 2030 - January 1, 2024
Career Technical Education Teaching Credential (CTE)
January 11, 2030 - January 1, 2024
Certificate of Honor for Art Instruction
January 11, 2030 - April 14, 2026
Career Technical Education Teaching (CTE) Credential
January 1, 2024 - April 14, 2026
Certificate of Honor for Art Instruction
January 11, 2030 - April 14, 2026

Industry Experience

Education, Media & Entertainment, Professional Services, Government, Non-Profit Organization, Other