Hi, I'm Hassan Shaheed II, a versatile game developer with over a year of hands-on indie production, shipping three titles on itch.io. I specialize in end-to-end development, from gameplay logic in C# to UI/UX tuning and level design in Unity. I'm currently pivoting into 3D game production, bringing a strong background in atmospheric sound design, modular level construction, and data-driven systems. I love crafting tense, immersive horror experiences and collaborating across art, audio, and programming to ship polished experiences on tight schedules.

Hassan Shaheed II

Hi, I'm Hassan Shaheed II, a versatile game developer with over a year of hands-on indie production, shipping three titles on itch.io. I specialize in end-to-end development, from gameplay logic in C# to UI/UX tuning and level design in Unity. I'm currently pivoting into 3D game production, bringing a strong background in atmospheric sound design, modular level construction, and data-driven systems. I love crafting tense, immersive horror experiences and collaborating across art, audio, and programming to ship polished experiences on tight schedules.

Available to hire

Hi, I’m Hassan Shaheed II, a versatile game developer with over a year of hands-on indie production, shipping three titles on itch.io. I specialize in end-to-end development, from gameplay logic in C# to UI/UX tuning and level design in Unity.

I’m currently pivoting into 3D game production, bringing a strong background in atmospheric sound design, modular level construction, and data-driven systems. I love crafting tense, immersive horror experiences and collaborating across art, audio, and programming to ship polished experiences on tight schedules.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Game Developer at CryoRealM Entertainment
January 1, 2025 - Present
Led development for three 2D itch.io titles as lead programmer in Unity (C#). Developed AI, scoring systems, gameplay mechanics, physics, and UI; implemented asset pipelines using Audacity, Blender, and Aseprite.
Alarm Specialist at Affiliated Monitoring
January 1, 2025 - Present
Monitored security and medical alarm activity using dual screens, determining when emergency responses were necessary; coded and recorded results in complex systems to track events.
Clinical Operations Technician at Prime Therapeutics
January 1, 2024 - January 1, 2025
Assessed Medicare Part D prior authorizations for cases requiring meticulous detail; utilized complex systems for coding, recording, and data entry.

Education

Bachelor of Fine Arts at University of Houston - Downtown
January 11, 2030 - April 14, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet